A design originally from FASA, this Klingon destroyer is certainly different. Probably TMP-Lost era is the best way to see this one. Also you'll notice it's sort of.... blue with red spots. Maybe not what you'd expect from the Klingons, but she makes a nice little destroyer.
Buildbutton only. No wireframe, no admiral's log pic, and no new weapons --which, in a Klingon ship, is really too bad. She's well armed, though, well suited to the destroyer's role. And she should bring glory to the Empire.
Always good to see new stuff from Terradyhne.
- the Kid
Title :FASA Klingon D-2 Destroyer Filename :KD2-A2-Terradyhne.zip Date :23/12/2007 Author :Terradyhne Email :Terradyhne@gmx.de Homepage :http://www.terradyhne-yards.de Credits :Model Design: FASA and the redraw of the schematics from the subodeon site Model Concept: Terradyhne Textures: Terradyhne Conversion: Max 3 Description of the Modification: ------------------------------- FASA Klingon D-2 Destroyer as the TMP refit ****** email me at Terradyhne@gmx.de if you have any questions. Copyright and Distribution Permissions -------------------------------------- THIS PATCH IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY INTERPLAY TM & (C) INTERPLAY & TALDREN & Activision & PARAMOUNT PICTURES. Copyright notices: Star Trek, Star Fleet Command,Star Trek:Armada 1/2, Star Trek: Deep Space Nine, Star Trek: The Next Generation, Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, and sound from the productions. LEGAL STUFF: This file is not supported or affiliated with Interplay Productions. While most who have used these files have had no problems, we will not be held accountable for any damage done to your computer by use of these files or techniques. USE AT YOUR OWN RISK! This file is freeware. It is not to be sold. Copyrights User-created missions contain source-code that is the property of Interplay Productions and Quicksilver Software. In addition, Star Trek is a property of Paramount Pictures. Star Fleet Battles is the property of ADB, Inc. You may not sell user-created missions commercially. You should respect the rights of the property owners. Missions created based on Star Fleet Battles material must be marked "Based on copyrighted material by ADB, Inc."in the documentation or mission briefing. ADB also requests that these missions not be placed on "out of network" SFB web-sites. SOFTWARE USE LIMITATIONS AND LIMITED LICENSE Any Star Trek: Starfleet Command mission (each, a "Mission", and collectively, "Missions") created using the Star Trek: Starfleet Command Mission API ("SFC Mission API") is intended solely for your personal, noncommercial home entertainment use. You may not decompile, reverse engineer, or disassemble SFC Mission API or any Mission, except as permitted by law. Interplay Entertainment Corp. ("Interplay") retains all rights and title in SFC Mission API and the Missions including all intellectual property rights embodied therein and derivatives thereof. SFC Mission API and the Missions, including, without limitation, all code, data structures, characters, images, sounds, text, screens, game play, derivative works and all other elements may not be copied (except as provided below), sold, rented, leased, distributed (except as provided below), used on pay-per-play, coin-op or other for-charge basis, or for commercial purpose. You may make copies of SFC Mission API and any Mission for your personal, noncommercial home entertainment use and to give to friends and acquaintances on a no cost, noncommercial basis. This limited right to copy or provide public access to the SFC Mission API and the Missions expressly excludes any copying, access or distribution of SFC Mission API and the Missions on a commercial basis, including, without limitation, bundling SFC Mission API or any Mission with any other product or service, selling SFC Mission API or any Mission, and any giveaway in connection with another product or service. Any permissions granted herein are provided on a temporary basis and can be withdrawn by Interplay at any time. All rights not expressly granted herein are reserved. No technical support from either Interplay or Quicksilver Software, Inc. ("Quicksilver") shall be available for SFC Mission API or any Mission. INTERPLAY AND QUICKSILVER DISCLAIM ALL WARRANTIES, EXPRESS OR IMPLIED, RELATING TO SFC MISSION API AND THE MISSIONS (INCLUDING WITHOUT LIMITATION, MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT), AND NEITHER INTERPLAY NOR QUICKSILVER SHALL HAVE ANY RESPONSIBILITY OR LIABILITY REGARDING SFC MISSION API AND THE MISSIONS, INCLUDING, WITHOUT LIMITATION, ANY RESPONSIBILITY OR LIABILITY REGARDING USE OR OPERABILITY OF SFC MISSION API AND THE MISSIONS. YOU ASSUME ALL RISK OF LOSS IN CHOOSING TO USE SFC MISSION API AND THE MISSIONS. SFC Mission API and all Missions © 1999 Interplay Entertainment Corp. SFC Mission API and Star Trek: Starfleet Command are trademarks of Interplay Entertainment Corp. All Rights Reserved. You may not sell user-created missions commercially. You should respect the rights of the property owners. You have to ask for permission if you want to use one of this in any mod. ----------------------------------------------------------------------------------------------------------------- how to install?? ships odf goes into odf\ships folder tgas go into textures\rgb folder sods go into SOD folder add this to any shipyard odf buildlist: buildItemxx = "shipname" (XX = 01-12) (shipname = ships odf name) add this to the tech1.tt: shipname.odf 0 (shipname = ships odf name) and add this to gui global.spr: b_shipname gbshipname 0 0 64 64 (shipname = ships odf name) you have to ask me for permission to convert my models to any other games.
There are no comments yet. Be the first!