As Klingon vessels go, this one's an honour to post. The Project ACOM team does their first bit of sharing with this model. Whether you love Klingons or love blowing up Klingons, you'll love this mod.
(I realize it doesn't *say* it's from the Project ACOM team, but trust me, it is.)
- the Kid
:cool:
PROJECT ACOM STAR TREK ARMADA II: COMMUNITY MOD This is the first release from Project ACOM, and we present the: KVortcha Class ##INSTALLATION//////////////////////////////////////////////////////////// Simply copy the files from the ACOM folder (Ctrl-A then Ctrl-C for keyboard shortcuts), then open your Armada II directory, usually found in C:Program FilesActivitionStar Trek Armada II and paste the folders into the Armada II folder. To add the buttons and wireframe to the game, open the Sprites folder and open gui_global.spr. Press Ctrl-F and type in: b_hremod then press Enter. On top of this line, paste the following: b_ktorp3 ktorp3bu 0 0 64 64 In the weapon.spr file, search for: # Warp Core Overload and then paste the following line: kebeam kebeam 0 0 128 32 @anim=tex1x4 ##Credits//////////////////////////////////////////////////////////// Pille - Mod Administration, Readme Ragnar - Modeller/Mesh to SOD Conversion HMS Frontier - PR Manager + Ship ODF Dan1025 - Lightmapper Adam_Atlantian - Textures, Borg-Textures starfox1701 - Physics files Merough - Weapon ODFs Freyr - Main Weapons JetFreak - Build Button and Admiral's Log Picture Delta_Dids - Special Weapon ODFs/Special Weapon Textures, Readme k_merse - Modding Assistance FahreS - Wireframe Apoclaydon - SOD File Tweaking Achilles - Textures For support, infos and mod-chat visit us at http://www.project-acom.de Thank you, and we hope you enjoy our first mod! Note: Please do not use this for your mod without permission! Requests to [email protected]
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