Legate Class

Some more nice work by Dan1025, continuing his focus on the Cardassian Union. This time it's the Cardassian artillery ship, the Legate class...

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Some more nice work by Dan1025, continuing his focus on the Cardassian Union. This time it's the Cardassian artillery ship, the Legate class, which gets the attention. A nice effort here gives the Legate a new reason to be worthy of your attention.

New to this particular mod is Dan's inclusion of both a build button and a wireframe, rather than simply relying on stock. This means that the mod you're about to download has absolutely everything you'd expect in a quality one-ship mod-- detailed readme, good new stuff, .ODF entries for the ship with properly labeled hardpoints, Admirals' Log pic, build button and wireframe. Dan's efforts to rebuild the entire Cardassian fleet have been shown before to be of only the highest quality, and this one promises not to disappoint, either.

Download this one today.

:cool:

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Download 'legate_class.zip' (2.72MB)

Screenshots
Readme
Continuing my line of replacement Cardassian ships I present the new Legate Class, made by kitbashing Zorgs Galor Class. The model has 4 textures and a poly count of 697.

This will act as a replacement for your Legate Class (ccruise3).

Included in this mod are:

SOD file
Ship textures
Borg textures
Ship ODF
AdmiralsLog picture
Buildbutton
Wireframe

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Installation Instructions:

1. Place "ccruise3.sod" into the Activision/Star Trek Armada II/SOD folder.
2. Place all files found in the RGB folder into the Activision/Star Trek Armada II/Textures/RGB folder.
3. Place "ccruise3.odf" into the Activision/Star Trek Armada II/odf/ships folder.
4. Place the "ccruise3.bmp" file found in the ShipImages folder into the Activision/Star Trek Armada II/bitmaps/AdmiralsLog/ShipImages folder.

(Ensuring you click "Yes" when the computer asks if you'd like to replace the older files).

5. Find the file named "gui_global.spr" found in the Activision/Star Trek Armada II/Sprites folder and open it (use notepad).

Search for where it says:

"Cardassian Wireframes"

and delete the entry for ccruise3

now find where it says:

"@reference=64"

(if "@reference=64" isn't in your Cardassian Wireframes section you'll need to add it at the end of the section).

and add:

ccruise3w1			WFccruise1	0	0	64	64
ccruise3w2			WFccruise3	0	0	64	64
ccruise3w3			WFccruise3	0	0	64	64
ccruise3w4			WFccruise3	0	0	64	64
ccruise3w5			WFccruise3	0	0	64	64

Save and close the file.

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Credits & Thanks:

Full Credit for the original model used (Galor Class), and textures goes to Zorg
Credit for the orginal borg texture I used goes to "Scorpians" altered SFC stock sphere mod

A big thanks to Activision for releasing this game and giving us all something fun to mod and improve upon.

If you have any issues/questions or if you would like to use this mod for something you plan to release, please email me at:

dan_ocean@hotmail.co.uk

Hope you enjoy the mod! :)

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dan1025


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Registered 21st November 2007

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