M16 Nebula

This is a nice (but perhaps bright) nebula for Armada II by Yacuzza

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File Description

This is a nice (but perhaps bright) nebula for Armada II by Yacuzza

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Download 'm16_nebula.zip' (565KB)

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Readme
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How to Install by YACUZZA !
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1. in sprites foldes open nebula.SPR file
   put this lines in there.

@reference=512
@tmaterial=additive
## @tmaterial=alphathreshold

nebm161 	mnebulaM16	0	0	256	256	
nebm162 	mnebulaM16	0	256	256	256	
nebm163 	mnebulaM16	256	0	256	256	
nebm164 	mnebulaM16	256	256	256	256

now put this in under :

## SPRITE NODE DEFINITIONS ##

# @sprite_node name sprite animation (width,height) (r,g,b)
# RGB Colour values range from 0 (none) to 1.0 (full intensity)

# nebula M16
@sprite_node m16nebo1 nebm161 const (130,130) (1,1,1) billboard
@sprite_node m16nebo2 nebm162 const (220,220) (1,1,1) billboard
@sprite_node m16nebo3 nebm163 const (370,370) (1,1,1) billboard
@sprite_node m16nebo4 nebm164 const (180,180) (1,1,1) billboard

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2. put mnebulaM16.SOD in sod folder
   put mnebulaM16.odf and ej_nebulbig.odf in odf\other folder
   put mnebulaM16.tga in Textures\RGB folder

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3. Now you can use your new asteroids in Map editor.

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Yacuzza


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Registered 27th November 2004

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