Maltes ship pack

This pack contains several new ships, notably the USS Stargazer and Sela's warbird. There are also a number of traditionally outfitted (he...

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This pack contains several new ships, notably the USS Stargazer and Sela's warbird. There are also a number of traditionally outfitted (heavily armed) Klingon ships of varying classes.

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//This ship pack would replace nothing from the original game, but it could overwrite things from other mods if they have the same file name.
//and it could overwrite some special weapons but i haven change anything of the special weapons so you can overwrite them.
//I made new ships for the klingons and the USS Stargazer and Selas Warbird. (From Armada2)

//The ships has new sods and more weapons.

//install:

//first kopie the sods, odfs, textures and shipimages into the right directionary.

//then open Techtree\tech1

//and fill in under the federation ships:

fstar.odf  0	                            // USS Stargazer

//then under the klingon ships:

kgowron.odf  2 kyard2.odf kupgrade.odf                            
kbattle2r.odf  2 kyard2.odf kupgrade.odf                           
kbattler.odf  2 kyard2.odf kupgrade.odf  
kcruise1.odf 2 kyard2.odf kupgrade.odf       
kassaultr.odf 2 kyard2.odf kupgrade.odf 
kcruise2r.odf 2 kyard2.odf kresear2.odf                
kcruise3r.odf 2 kyard2.odf kupgrade.odf  

//then under the romulan ships

rsela.odf     2 ryard2.odf rupgrade.odf 

//close the tech1 and open sprites\gui_global and search for the buildbuttons of the federation fill in at the bottom of them:

b_fstar			gbfstar		0	0	64	64

//then search for the buttons of the klingons and fill in at the bottom:


b_kbattler			gbkbattler		0	0	64	64
b_kbattle2r			gbkbattle2r		0	0	64	64
b_kassaultr			gbkassauktr		0	0	64	64
b_kcruise1r			gbcruise1r		0	0	64	64
b_kcruise2r			gbcruise2r		0	0	64	64
b_kcruise3r			gbcruise3r		0	0	64	64
b_kgowron			gbkgowron		0	0	64	64

//then search for the romulan build buttons and fill in at the botttom:

b_rsela				gbrsela2		0	0	64	64

//then close the gui_global file.
//if you want to build this ships in a yard open the yard file and fill in 
//under buildItemx

buildItemx = "rsela"

//or 

buildItemx = "kgowron"

//the x stand for a number for example a yard has
//buildItem0 = "fdestroy"
//buildItem1 = "kcruise1"
//buildItem2 = "kcruise2"
//then the x must be a 3

//this mod has no wirframes but maybe i make some in the future.

IF YOU USE THIS MOD IT'S ON YOUR OWN DANGER
THIS MOD ISN'T MAKE BY ACTIVISON

if someone have problems or Questions my email is ervemalte@aol.com

you can use this in your mod but please credit me.

Credits:
the Sods, odfs, textures, and shipimages by Malte Erve.

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malte91


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Registered 26th March 2007

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