Mawasi Cruiser

The Mawasi were one of the races brought together in Captain Janeway's coalition of the temporally unwilling to destroy Annorax's warship in...

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File Description

The Mawasi were one of the races brought together in Captain Janeway's coalition of the temporally unwilling to destroy Annorax's warship in "Year of Hell". Now you can re-create those great scenes from one of all too few great Voyager episodes.

Thankfully, Dan1025, who's converted Queball's model from Bridge Commander, has included everything you could want for this particular model, including Borg textures, weapons, a wireframe and build button, and an admirals' log pic.

Wonderful work from Dan1025, as always. Definitely worth a download.

:cool:

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I've been given permission by Queball to convert the Mawasi Cruiser that he released on BCFiles and release it on a2files, so here we are :)

Included in this mod are:

SOD file
Ship textures
Borg textures
Phaser texture
Buildbutton
Ship ODF
Weapon ODF's
AdmiralsLog picture
Wireframe

****************************************************************************************

Installation Instructions:

1. Place "npc_mawasi.sod" into the Activision/Star Trek Armada II/SOD folder.
2. Place all files found in the RGB folder into the Activision/Star Trek Armada II/Textures/RGB folder.
3. Place "npc_mawasi.odf" into the Activision/Star Trek Armada II/odf/ships folder.
4. Place the ODF files found in the Phasers folder into the Activision/Star Trek Armada II/odf/weapons/Phasers folder.
5. Place the "npc_mawasi.bmp" file found in the ShipImages folder into the Activision/Star Trek Armada II/bitmaps/AdmiralsLog/ShipImages folder.
6. Find the file named "gui_global.spr" found in the Activision/Star Trek Armada II/Sprites folder and open it (use notepad).

Search for where it says:

"Federation build buttons"

and underneath where it says:

"@reference=64"

add:

b_npc_mawasi		GBnpc_mawasi	0	0	64	64

Now search for where it says:

"Federation wireframes"

and add:

@reference=64
@tmaterial=interface

npc_mawasiw1		WFnpc_mawasi		0	0	64	64
npc_mawasiw2		WFnpc_mawasi		0	0	64	64
npc_mawasiw3		WFnpc_mawasi		0	0	64	64
npc_mawasiw4		WFnpc_mawasi		0	0	64	64
npc_mawasiw5		WFnpc_mawasi		0	0	64	64

Save and close the file.

7. Find the file named "weapon.spr" in the Activision/Star Trek Armada II/Sprites folder and open it (use notepad).

Search for where it says:

"New weapons"

And underneath where it says:

"@reference=256
@tmaterial=additive"

add:

# Mawasi Phaser
mawphaser 	wmawphas		0	0	256	64      @anim=tex1x4

Save and close the file.

8. Find the file named "tech1.tt" in the Activision/Star Trek Armada II/techtree folder and open it (use notepad).

Underneath where it says:

"Federation Ships"

add:

npc_mawasi.odf 0

Save and close the file.

9. Find the file named "fulltech.tt" in the Activision/Star Trek Armada II/techtree folder and open it (use notepad).

At the top of the file add:

npc_mawasi.odf 0

Save and close the file.

10. Open the name of whatever station you want to add the ship to as a buildable item (if any).

Add at the bottom of the list of buildable items:

buildItemXX = "npc_mawasi" (where XX is the number after the last one on the list).

Save and close the file.

****************************************************************************************

Credits/Thanks:

Credit for the model and textures goes to Queball
Credit for the original phaser texture goes to Michael Kelley
Credit for the original borg texture I used goes to Scorpians non-stock sphere mod.

A big thanks to Activision for releasing this game and giving us all something fun to mod and improve upon :)

If you want to use this mod for something you plan to release, you may need to contact Queball, as it is his model and texture. For more details on this you can always e-mail me
at: 

dan_ocean@hotmail.co.uk

Hope you enjoy the mod! :)

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dan1025


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Registered 20th November 2007

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