Nihydron Warship

The Nihydron were among the coalition of allies brought together by the terror of the Krenim timeship in "Year of Hell" (VOY). Not a pretty...

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File Description

The Nihydron were among the coalition of allies brought together by the terror of the Krenim timeship in "Year of Hell" (VOY). Not a pretty ship, but certainly distinct, this Nihydron warship is one of many such designs first seen in the Delta Quadrant. Dan1025 has done a wonderful job bringing this ship over from Bridge Commander, in poly-reduced and fully detailed form.

This mod includes all the usuals, including Borg textures, a new phaser texture, and the buildbuttons, wireframes, and admirals' log pic.

Just one more essential for the serious A2 modder brought to you by Dan1025. Definitely download worthy.

:cool:

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I've been given permission by Queball to convert and poly reduce the Nihydron Warship that he released on BCFiles and release it here on a2files, so here we are :)

Included in this mod are:

SOD file
Ship textures
Borg textures
Phaser texture
Buildbutton
Ship ODF
Weapon ODF's
AdmiralsLog picture
Wireframe

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Installation Instructions:

1. Place "npc_nihydron.sod" into the Activision/Star Trek Armada II/SOD folder.
2. Place all files found in the RGB folder into the Activision/Star Trek Armada II/Textures/RGB folder.
3. Place "npc_nihydron.odf" into the Activision/Star Trek Armada II/odf/ships folder.
4. Place the ODF files found in the Phasers folder into the Activision/Star Trek Armada II/odf/weapons/Phasers folder.
5. Place the "nihydron.bmp" file found in the ShipImages folder into the Activision/Star Trek Armada II/bitmaps/AdmiralsLog/ShipImages folder.
6. Find the file named "gui_global.spr" found in the Activision/Star Trek Armada II/Sprites folder and open it (use notepad).

Search for where it says:

"Federation build buttons"

and underneath where it says:

"@reference=64"

add:

b_npc_nihydron		GBnpc_nihydron	0	0	64	64

Now search for where it says:

"Federation wireframes"

and add:

@reference=64
@tmaterial=interface

npc_nihydronw1		WFnpc_nihydron		0	0	64	64
npc_nihydronw2		WFnpc_nihydron		0	0	64	64
npc_nihydronw3		WFnpc_nihydron		0	0	64	64
npc_nihydronw4		WFnpc_nihydron		0	0	64	64
npc_nihydronw5		WFnpc_nihydron		0	0	64	64

Save and close the file.

7. Find the file named "weapon.spr" in the Activision/Star Trek Armada II/Sprites folder and open it (use notepad).

Search for where it says:

"New weapons"

And underneath where it says:

"@reference=256
@tmaterial=additive"

add:

# Nihydron Phaser
nhphaser		wnihyphas		0	0	256	64	@anim=tex1x4

Save and close the file.

8. Find the file named "tech1.tt" in the Activision/Star Trek Armada II/techtree folder and open it (use notepad).

Underneath where it says:

"Federation Ships"

add:

npc_nihydron.odf 0

Save and close the file.

9. Find the file named "fulltech.tt" in the Activision/Star Trek Armada II/techtree folder and open it (use notepad).

At the top of the file add:

npc_nihydron.odf 0

Save and close the file.

10. Open the name of whatever station you want to add the ship to as a buildable item (if any).

Add at the bottom of the list of buildable items:

buildItemXX = "npc_nihydron" (where XX is the number after the last one on the list).

Save and close the file.

****************************************************************************************************************************************************************

Credits/Thanks:

Credit for the model and textures goes to Queball
Credit for the original phaser texture goes to Michael Kelley
Credit for the original borg texture I used goes to Scorpians non-stock sphere mod.

A big thanks to Activision for releasing this game and giving us all something fun to mod and improve upon :)

If you want to use this mod for something you plan to release, you may need to contact Queball, as it is his model and textures. For more details on this you can always e-mail me
at: 

dan_ocean@hotmail.co.uk

Hope you enjoy the mod! :)

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dan1025


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Registered 20th November 2007

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