Normandy from Mass Effect

For those of you who have played Mass Effect, you'll recognize the SSV Normandy instantly as it's the main character's ship. Cylon54 has put...

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For those of you who have played Mass Effect, you'll recognize the SSV Normandy instantly as it's the main character's ship. Cylon54 has put together this ship, apparently from scratch, according to the credits, and it doesn't look all that bad. With little to no familiarity with this ship, it's hard to say if things are where they should be. However, it looks nice, even if the textures are a little basic. Build button is included, wireframe is not.

Something different from a universe we haven't seen yet.

:cool:

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Download 'normandy.zip' (556KB)

Readme
Readme File:
SSV Normandy from Mass effect.

Once apon a time Cylon decided to right a short discription at the start of the readme.

Mass effect is one of the best RPGs i have ever played, So i thought i would make the ship from it. So i did

The End
(or is it?)



MODEL: CYLON
ODF: CYLON
Textures : CYLON
poliecount 1464

###################################################
install instructions

Copy all the folders in the zip file into your main armada 2 folder.

add

buildItemXX = "Normandy"
(where XX is the next number in line from the previous one e.g/ buildItem1, buildItem2

to the shipyard .odf you want to build it from e.g. Fyard which can be found in the odf/stations folder and opened with notepad

So if you wanted to add it to the second fenderation ship yard you would open fyard2.odf with Notepad (turn read only off first with properties) 
Scroll down to

//Construction Parameters
buildItem0 = "ffrigate"
buildItem1 = "fgalaxy"
buildItem2 = "fspecial"
buildItem3 = "fbattle"

and add

buildItem4 = "Normandy"

so it reads
buildItem0 = "ffrigate"
buildItem1 = "fgalaxy"
buildItem2 = "fspecial"
buildItem3 = "fbattle"
buildItem4 = "Normandy"


Save the file and then go to the folder called techtree in the main armada 2 directory
open it and find the files, fulltech and tech1
these corraspond to the different options for techs in the game
open these with Notepad and add
Normandy.odf  0
on a new line
e.g
Tech 1
fconst.odf    1 fbase.odf                           // construction ship
ffreight.odf  2 fbase.odf fmining.odf               // mining freighter
Normandy.odf  0
fcargo.odf    2 fbase.odf ftrading.odf              // cargo ship

Fulltech
fbase.odf    0
fmining.odf  0
Normandy.odf 0
fconst.odf   0
fsensor.odf  0
fturret.odf  0


As far as i know it doesnt realy matter where in the list you put them as long as they are there.

At this point it should work in game however their will be no build button.

To rectify this terrible problem go back to the main armada 2 folder and open the sprites folder
Now open the file called gui_global yet again with note pad

Scroll down till you find 

# Federation build buttons
@reference=128
@tmaterial=default

or if you are real technicaly minded/impatiant/bored use the search function

once here wright
b_normandy gbnormandy 0 0 64 64 
above the first one in the list so it reads

b_normandy 			gbnormandy 		0 	0 	64 	64 
b_fbattle			gbfbld100		0	0	64	64		
b_fedpod1			gbfpod100		0	0	64	64		
b_fedpod2			gbfpod100		64	0	64	64	


Save the file and that should be it. 
Try it out in game and i hope it works for you nice people.
By reading these instal instructions you agree not to sue me for any reason for the rest of my life.

###########################

activision, it's affiliates, sub-divisions or any other part of the company did not make this mod.

all startrek related items are copyrighted paramount

Mass effect belongs to bioware




If you want to use this in a mod then email me and i will most likley agree.

If somthing bad happens to your computer its not my fault




Cylon54
If you have any problems or suggestions email me at cylon54@ntlworld.com

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Cylon54


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Registered 10th May 2005

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