P Fleet

Star Trek: The Pirkinning gets another addition to the world of Armada with the second release for the "P Fleet". This version is touted a...

Download

Uploading...
Do not refresh or leave this page!

File Description

Star Trek: The Pirkinning gets another addition to the world of Armada with the second release for the "P Fleet". This version is touted as a "bug-less" update of the first release and I had no difficulties running the thing. Click here for the Phirst P Fleet mod ;)

Goodies included :) are:

  • Icewolf's Ulysses Class
  • FahreS' Claw Shipyard
  • Curtis' Intrepid Textures from the Upgrade Project
  • Jetfreak's Kalinka and Kickstart vessels

Like the first Mod, this has got potential and due to it's light comic relief it brings to the table I would like to see more done with it, I think if it was to head towards a Compilation Mod-type mod then it could be something really worth investing time in, however that is only the opinion of one. For 7.3 megs it's a worth trying out.

on a side note, apologies to adm_tyler for the long delay in hosting this file :(

- IKS -

Read More

Download 'pfleet_race.rar' (7.29MB)

Screenshots
Readme
//***************************************************************************************************
//******************* The P-Fleet ***************************************************************
//********************** Made by Tyler Chambers ************************************************
//***************************************************************************************************
// SECTION 1 - PURPOSE *********************************************************************
//***************************************************************************************************

There is four Phaser types in this; Small Ship, Medium Ship, Large Ship and Station.
There is two Torpedo types in this; Ship and Station.
Two Pulse versions are included, Ship and Station based.

//***************************************************************************************************
// SECTION 2 - FILES INCLUDED *************************************************************
//***************************************************************************************************

1. Several Ships
2. Several Stations
3. Weapons
4. Readme

//***************************************************************************************************
// SECTION 3 - WHAT TO DO *****************************************************************
//***************************************************************************************************

1. Copy all file to the correct folder.
2. Open 'gui_global.spr' and add under the Federation Buttons Section:

# P-Fleet build buttons
@reference=128
@tmaterial=default

b_pkick				gbfbld100		0	0	64	64		

@reference=64
b_pintrepid			gbfcruise3	0  	0	64	64
b_pkalinka			gbfkalinka		0	0	64	64
b_pyard				fw6werrelbg	0	0	64	64

3. Open 'gui_global.spr' and add under the Federation Wireframes Section:

# P-Fleet wireframes
@reference=256
@tmaterial=interface

pkickw1			fedwireframe01	0	0	48	48		
pkickw2			fedwireframe01	48	0	48	48		
pkickw3			fedwireframe01	96	0	48	48		
pkickw4			fedwireframe01	144	0	48	48		
pkickw5			fedwireframe01	192	0	48	48

pintrepidw1		fedwireframe01	0	192	48	48		
pintrepidw2		fedwireframe01	48	192	48	48		
pintrepidw3		fedwireframe01	96	192	48	48		
pintrepidw4		fedwireframe01	144	192	48	48		
pintrepidw5		fedwireframe01	192	192	48	48

pkalinkaw1		fwconstwf	160	0	80	80 
pkalinkaw2		fwconstwf	0	80	80	80 
pkalinkaw3		fwconstwf	80	80	80	80 
pkalinkaw4		fwconstwf	80	0	80	80 
pkalinkaw5		fwconstwf	0	0	80	80 

pyardw1			fw6werrelwf	80	0	80	80 
pyardw2			fw6werrelwf	0	80	80	80 
pyardw3			fw6werrelwf	80	80	80	80 
pyardw4			fw6werrelwf	160	0	80	80 
pyardw5			fw6werrelwf	0	0	80	80 

4. Open 'tech1.tt' and add this under the Federation Section, but above the Klingon one:

// ***[ P-FLEET SHIPS ]************************
//
pconst.odf	 1 pbase.odf				// Construction Ship
pfreight.odf 1 pmining.odf				// Mining Freighter
pcargo.odf	 1 ptrading.odf				// Cargo Ship
psrepair.odf 1 presear.odf				// Repair Ship
pdefiant.odf 0						// Defiant Class (Parody)
pintrepid.odf 0						// Intrepid Class (Parody)
pakira.odf	 0						// Akira Class (Parody)
pcolony.odf	 2 pyard.odf presear.odf		// Colony Ship
pgalaxy.odf	 2 pyard.odf presear.odf		// Galaxy Class (Parody)
piwojima.odf 2 pyard.odf presear.odf		// Iwo Jima Class (Parody)
pconr.odf	 1 pyard.odf				// Constitution Class (Pardoy)
pulys.odf	 2 pyard.odf presear.odf		// Ulysses Class (Parodoy)

// ***[ P-FLEET STATIONS ]*********************
//
pbase.odf	 0						// P-Fleet HQ
pbase3.odf	 0						// Fleet Organization Centre
pmining.odf	 0						// Mining Colony
porbital.odf 0						// Orbital Station
pyard.odf	 1 pbase.odf				// Shipyard
psensor.odf	 1 pbase.odf				// Sensor Station
pturret.odf	 1 pbase.odf				// Defence Turret
presear.odf	 1 pbase.odf				// Research Station
ptrading.odf 1 pbase.odf				// Trading Facility
pturret2.odf 2 pbase.odf presear.odf		// Advanced Defence Turret
pupgrade.odf 2 pbase.odf presear.odf		// Pirk Research Station
pfpod11.odf	 1 pupgrade.odf				// Twinkler Upgrade (Level 1)
pfpod12.odf	 1 pupgrade.odf				// Defence Plate Upgrade (Level 1)
pfpod13.odf	 1 pupgrade.odf				// Detectors Upgrade (Level 1)
pfpod14.odf	 1 pupgrade.odf				// Twist Drive Upgrade (Level 1)
pfpod15.odf	 1 pupgrade.odf				// Life Preserver Upgrade (Level 1)
pfpod21.odf	 1 pfpod11.odf				// Twinkler Upgrade (Level 2)
pfpod22.odf	 1 pfpod12.odf				// Defence Plate Upgrade (Level 2)
pfpod23.odf	 1 pfpod13.odf				// Detectors Upgrade (Level 2)
pfpod24.odf	 1 pfpod14.odf				// Twist Drive Upgrade (Level 2)
pfpod25.odf	 1 pfpod15.odf				// Life Preserver Upgrade (Level 2)

// ***[ P-FLEET SPECIAL WEAPONS ]**************
//
gdetectp.odf 1 pfpod13.odf				// detect cloak


4. Open 'fultech.tt' and add this under the Federation Section, but above the Klingon one:

pconst.odf	 0
pfreight.odf 0
pcargo.odf	 0
psrepair.odf 0
pdefiant.odf 0
pintrepid.odf 0
pakira.odf	 0
pcolony.odf	 0
pgalaxy.odf	 0
piwojima.odf 0
pbase.odf	 0
pmining.odf	 0
porbital.odf 0
pyard.odf	 0
psensor.odf	 0
pturret.odf	 0
presear.odf	 0
ptrading.odf 0
pturret2.odf 0
pupgrade.odf 0
pconr.odf	 0
pulys.odf	 0
pbase3.odf	 0

pfpod11.odf	 0
pfpod12.odf	 0
pfpod13.odf	 0
pfpod14.odf	 0
pfpod15.odf	 0
pfpod21.odf	 0
pfpod22.odf	 0
pfpod23.odf	 0
pfpod24.odf	 0
pfpod25.odf	 0

gdetectp.odf 0

3. Open 'gui_global.spr' and add under the Logo Section:

@reference=128
pfleet_icon				iconianlogo		0	0	128	128

//***************************************************************************************************
// SECTION 4 - BUGS (Don't you just HATE this Section?) ********************************************************
//***************************************************************************************************

None, it should work fine.

//***************************************************************************************************
// SECTION 5 - MISC. THINGS ****************************************************************
//***************************************************************************************************

This P-Fleet, although the weakest race in my version of the game, can actually put up a good fight if given time to build Ships.

 I think the Station names sound like something Pirk would think up (including any spelling mistakes).

NOT SUPPORTED BY ACTIVISION!!!

//***************************************************************************************************
// SECTION 6 - CREDITS ***********************************************************************
//***************************************************************************************************

Most Things	-	Activision
AI Files		-	Me
Name Files	-	Me
ODF's		-	Me
Kalinka Model	-	I used Jetfreak's C.P.P. Kalinka
Kickstart Model	-	I used Jetfreak's C.P.P. Kickstart
Ulysses Class	-	icewolf132
'The Claw' Shipyard	-	FahreS @ -=WiCKeD=-HARKER
Intrepid Textures	-	Armada II Upgrade Project (Federation Pack)
P-Fleet Logo	-	Fleet Ops. Development Team

//***************************************************************************************************
// SECTION 7 - COPYRIGHT STUFF **********************************************************
//***************************************************************************************************

Copyright and Distribution Permissions
--------------------------------------
THIS PATCH IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION.
TM & (C) ACTIVISION & PARAMOUNT PICTURES.

Copyright notices: 

Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures,
as are the characters, related images, and sound from the productions. 

//***************************************************************************************************
// SECTION 8 - Contact *************************************************************************
//***************************************************************************************************

Email: fadm_tyler@yahoo.co.uk

//***************************************************************************************************

Read More

Comments on this File

There are no comments yet. Be the first!

adm_tyler


50 XP


Registered 13th June 2007

26 Files Uploaded

Share This File
Embed File