This would be Zefram Cochran's first warp-capable ship, made for Armada II. Bit small, and could do with a little more detail, but overall, it isn't going to be used in massive fleet attacks (unless your the klingons, have stolen the design, and plan a mass-suicide run) :p
Still, it is a nice little thing to have. Brings a piece of Trek History to the game. :)
Lord Agros Phoenix Mod Firstly a little about this mod The is the Phoenix as seen in first contact i originaly made this mod as a construction ship for my stargate mod as a easter egg. I have since polished it up a dit and added a little more detail (it still can also be used as a construction ship) Version History 1.0 Launched Phoenix, May we some day achieve this for real. no wireframes 1. Build buttons go to the C:\Program Files\Activision\Star Trek Armada II\Sprites directry open in a text editor (I recomend Notepad ++) GUI_GLOBAL.spr Find # Federation build buttons @reference=128 @tmaterial=default and add the following line below this b_phoenix bphoenix 0 0 64 64 2. If prompted to overright anything MAKE SURE YOU BACKUP FIRST. Place the SOD folder in C:\Program Files\Activision\Star Trek Armada II\ Place the Textures folder in C:\Program Files\Activision\Star Trek Armada II\ Place the ODF folder in C:\Program Files\Activision\Star Trek Armada II\ place the splash file in C:\Program Files\Activision\Star Trek Armada II\ 3. Now to build this device do the following goto C:\Program Files\Activision\Star Trek Armada II\techtree open tech1.tt add the line Phoenix.odf 0 Somewhere in the file now open fulltech.tt add the line Phoenix.odf 0 Somewhere in the file 4. goto C:\Program Files\Activision\Star Trek Armada II\odf\stations To add it to your ship yard (be it federation, borg, romulian, cardasian, klingon, 8472) open the apropriate construction ship federation fyard.odf borg byard.odf romulian ryard.odf cardasian cyard.odf klingon kyard.odf 8472 8472_FluidicGate.odf Find the text that says buildItem they will be in sequance with a maximum of 13 buttons add the following line buildItem1 = "Phoenix" change 1 as apropriate depending on your build slots NOTE: With 8472 the object will appear below the mother 5. FINALY to make the Phoenix build ships like a construction ship do the following open C:\Program Files\Activision\Star Trek Armada II\odf\ships open buran.odf Go down to //Construction Parameters buildItem0 = "fbase" buildItem1 = "" buildItem2 = "" buildItem3 = "" buildItem4 = "" buildItem5 = "" buildItem6 = "" buildItem7 = "" buildItem8 = "" buildItem9 = "" buildItem10 = "" buildItem11 = "" buildItem12 = "" buildItem13 = "" Add what ever you like between "" for example to build the federation strabase change buildItem0 = "" to buildItem0 = "fbase"
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