How how the mighty have been transformed into a Flag SOD :D
This is an Interesting little mod from Iggy that will add Q to the game...
Q for ST: Armada II-By Iggy Included Files: Sods: yes Textures: yes Odfs: yes Wireframe: no Build Button: no (not needed) Borg Textures: no Physics File: yes Tech1 File: yes Gui_Global File: yes _ _ _ _ _ _ _ _ _ _ Ship Type: extradimensional god-being Shields: yes Weapons: supernova, teleport, Q duplicate, Q control Cannon: not quite Builds From: starting ship _ _ _ _ _ _ _ _ _ _ Install Instructions 1. Run Q.exe to your A2 directory 2. Play the game _ _ _ _ _ _ _ _ _ _ Note: This mod was not designed to be entirely canon. A Q in human form floating around in space just didnt seem right, so I just used the flag sod. This ship should automatically be compatible with can of spam, and thanks for downloading. If you have any suggestions for this mod, post them in the comments section of this file on armada2files.com or e-mail me at email@example.com. _ _ _ _ _ _ _ _ _ _ Credit Sods: Iggy & Activision (Flag) Textures: Activision Ship Odf: Iggy Weapon Odfs: Iggy & Iron Fist (Omega Shockwave) Physics Files: Spectre (Delta Flyer) Sounds: Iggy & Iron Fist (Omega Shockwave) _ _ _ _ _ _ _ _ _ _ Copyright and Distribution Permissions THIS PATCH IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION TM & (C) ACTIVISION & PARAMOUNT PICTURES. Copyright notices: Star Trek, Star Trek Armada II, Star Trek: Deep Space Nine, Star Trek: The Next Generation, Star Trek: Voyager (and the various logo devices used in them) are copyright Paramount Pictures, as are the characters, related images, and sound from the productions. If you want to use any of this in your mod, please include a credit to me in the readme. You can also contact me if you want, but that isnt entirely necessary. I just like to know where my stuff is.
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