Rcruise3 (Draconarius Class)

This a remade version of the Romulan Draconarius class by Aad Moerman (originally included in stock A2).

Looks like a Kling...

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This a remade version of the Romulan Draconarius class by Aad Moerman (originally included in stock A2).

Looks like a Klingon-Romulan hybrid to me. Never noticed that in the stock game but it's definitely a agressive and nice lookin' design :cool: .

Earlier one of the weaker ships of the Romulan fleet this version is armed with stronger weapons and shields. The ZIP archive also includes a replacement for the stock pulse disruptors to make them better lookin' .

A nice remake of a cool ship, worth downloading! :rock:

- TParis

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Download 'rcruise3.zip' (885KB)

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This is the Romulan cruiser of the Draconarius class.
I created a new modell and textures. With that I upgraded armament and shields, to make it a more worthy adversary.
Also are included some weapon files.The rc3pulse files are adaptations of stock pulsefiles.


The rcruise3 will replace the stock rcruise3. 

All meshes, textures etc. are by me.

As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial. 

Credits:

Borg textures: Yacuzza



Please note:
I cannot be hold responsible for any damage or problems otherwise regarding this model. 


You may use this ship in your mod, just give credit where its do. 


Enjoy!!

Installation instructions:
The files of rcruise3 will replace existing files, so make a backup of the stock files of rcruise3, just in case.

put the sod files into the sod folder, the odf rcruise3 file into the odf ship folder, 
and the tga into the texture RGB folder. ( I include the MS3D files for those who are interested.)

Open te weapons odf folder --> open the Pulse folder and put the rc3pulse and rc3pulseo files in the folder. Now open the Photons folder and put the rc2phot file in the folder.(If asked to replace the excisting file, click OK)
Open Bitmaps --> open Admiralslog --> open ShipImages and put the image there. 


****************************************

Open Sprites --> open gui_global

find:

# Romulan wireframes
@reference=128 (if not present, just add the reference)

add below that list:

rcruise3w1			wfrcruise3		0	0	128	128


********************************************************************

That's it!

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Aad Moerman


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Registered 2nd April 2007

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