Continuing our theme of "hapless starships who become hopeless victims", here's the Radiant VII for Star Wars Fleet Command.
Personally, I think this ship got off easy. It never had to appear alongside Jar Jar Binks on screen. Unlike some poor others. I'm looking at you, Naboo starfighter.
Note that this is a SFC conversion which has twenty-four separate textures. Be advised that this one might cause some lag. Also, once again, there's no build button, and no wireframe. I really wish these had been included because they're part of what makes a complete mod. Especially considering that admiral's log pics *are* included.
Note also that this ship is armed with some weapons, and capable of colonizing a planet. But other than that, a pretty red ship from an otherwise appalling film. Well, except for that lengthy lightsaber battle near the end. At least that was worth it. And this ship, kinda sorta, makes it all possible.
May the Force --and this fine little ship-- be with you.
Republic Radiant VII Cruiser Greetings, This is a starship for the excelent SWFC TC for A2. It is the cruiser seen at teh beginning of Episode I. Its a trans-galactica V.I.P. transport. In the movie, it is assumed the craft is unarmed. For Armada 2, I have added five laser turrets, for self defense, along with the ability to colonize planets. This unit would fit right in with the ROTS add-on, to complete teh Republic space fleet. Install: Put repcruise.sod in *sod Put repcruise.odf in *odfships Put all TGAs in *texturesrgb Put repcruise.bmp in *bitmapsadmiralslogshipimages Credits: Kreeargh for the original model in SFC Fahres for the conversion to A2 (look at how many textures tehre are! he didnt realise what he was getting himself into i fear) compared to those two, I (mishkaco) did very little. Just an ODF edit Enjoy and remember don't dock this ship inside any Trade Federation 'cargo' ships! Misha,
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