Romulan Pre-Bird of Prey

With its overall shape, the early Bird of Prey clearly influenced the design of the 23rd Century Romulan ships. The nacelles are simi...

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With its overall shape, the early Bird of Prey clearly influenced the design of the 23rd Century Romulan ships. The nacelles are similar to those on the Klingon Raptor class, suggesting a technology exchange. Warp drive and cloaking devices are already in use on these Romulan vessels.

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ROMULAN PRE-BIRD OF PREY For Armada2

History:

In 2152, Enterprise entered a cloaked minefield and was damaged by one mine, while another attached itself to the hull near the impulse reactor. When Reed ventured outside to defuse it, it pierced his leg with a metal spikepinning him to the Enterprise's hull. 
Sato translated hostile messages from the Romulan Star Empire warning Enterprise to leave the system immediately. But the ship was unable to go to warp until the mine was defused. 
At the end of disarmament, the mine triggered a sub-detonator. So Archer used a pair of shuttlepod blast doors as a shield as Tucker detached the plating on which the mine was attached. Enterprise escaped the pursuing vessels by going to warp.

With its overall shape, the early Bird of Prey clearly influenced the design of the 23rd Century Romulan ships. The nacelles are similar to those on the Klingon Raptor class, suggesting a technology exchange. Warp drive and cloaking devices are already in use on these Romulan vessels.
ENT "Minefield" ; The Unoffical Star Trek Fact Files


ok just the sod and the low and high polly textures here! put textures in rgb! remove the LOW from the low poly texture to get it to work! there are 8 hps! 

you will have to make your own ODF, build button and edit the the *.tt files and gui global to get this in game: see westworlds big book of modding for more info!

The sod is set up for alpha channel on the sod but it looks terrible so i removed it!

I have also icluded the max file, for people who have max to do conversions to other game formats (i.e A1) and edit hp and sprites and lights! Please don't edit the mesh or kit bash it and release without contacting me!   

any other problems email me at alcoholic_ade@yahoo.com
          
low poly mesh by me!

Texture comes from well i don't actually know, i assume a startrek fact files.


capt fingers  

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Captain Fingers


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Registered 15th July 2002

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