nn_skinl
nn_lb1

Romulan (TMP) Pack Part 1

tmpromulanpackpt1.zip

Description

Well, what's better than getting 1 Romulan ship...getting a whole fleet of them!! So, I'll hide my excitement as best as possible and keep a relative form of objectivity.

4 ships:

Sparrow Hawk Light Cruiser - 3 nacelles, 2 on each side and 1 held together on a "rollbar". The front is extended out and has the standard Romulan ship-head. She's fast. Very fast. Send these in only for recon.

Firehawk Medium Cruiser (personal favourite) - 2 nacelles supported by struts on each side with 2 on the dorsal face of the hull at the rear. She's bigger and much more powerful than the Sparrow Hawk. One of these can take on a Federation cruiser with ease.

Osprey Medium Cruiser - She has a broad hull with a nacelle on each side. She doesn't look much like a medium cruiser, but she has speed and attack force. A strike force of these could easily take on a minor enemy fortification.

Predator Heavy Cruiser - What she lacks in speed this beast more than makes up for in weapon power. She's the ship with 4 nacelles all on the ventral face, an aft section with an impulse drive and the define wings. She makes the Akira look like a support ship.

Extras:

New interface - This sleek and dark Romulan interface replaces the old boring one with something much more fitting for that of the Romulan Empire. The resource bar at the top has also been re-arranged. Interface features - Buttons and wireframes for EVERY ship AND variant. Admirals pic - Again, for every ship and its variant. Custom weapons - Specially made custom weapons with nice new shiny textures, including plasma torpedoes and beam and pulse disruptors. Shipyard - You can build all 12 ships from the BI:VR shipyard employed for this task.

So, what exactly are these variants? Each ship comes with a TMP version (light textures) which is balanced with lighter weaponry and weaker defences in terms of shields and armour. There is an Imperial Fleet TNG version with darker textures, heavier weaponry and defences and a Tal Shiar variant with some dark textures and...well, find out for yourself ;)

No stone has been left un-turned for what is essentially, a perfect mod. ALL should download this addon for use in their most likely small Romulan armada and watch as the Romulans bite back. Steamrunners, Norways, Sovereigns...they're nothing now! A definite must have.

nn_lb2

README

Romulan TMP Ship Pack Part 1
----------------------------
Here is the first TMP Romulan ship pack for Star Trek Armada 2. This pack was done by Elevatormusic and myself (Majestic). Various other people helped in its creation by providing goods and/or services. This wouldn't be possible without their help.

Included in the pack are 4 classes of ships and a shipyard to build them from. Each ship as 3 variations, a TMP era/original version, an TNG Imperial fleet version and a Tal Shiar version so that gives you 12 ships total. Each version comes with its own weapons and strengths and all are playable at the same time. Each type of ship is set up in a particular class in the TNG era, details as follows:

Sparrow Hawk: Light Cruiser
Firehawk: Medium Cruiser
Osprey: Medium Cruiser
Prediator: Heavy Cruiser

Also an update the Elevatormusic's Romulan GUI is also included.

Note: The ships ODF's have been balanced against a modded version of Armada 2 so are too strong for a stock version.

Installation
------------
Add all the files to their folders as is in the zip. There are a few files that require editting, the instructions are below.

Open up /sprites/weapon.spr and add the following lines of code in the correct places.

@reference=128
@tmaterial=additive
romphas		Wromphas1	0	0	128	31	@anim=tex1x4

flarer		xflarer		0	0	64	64	@anim=tex2x2

rphot		Wrpho1		0	0	32	32	@anim=tex4x4

rtphot		Wtpho		0	0	32	32	@anim=tex4x4

rplasma		wrplasma	0	0	32	32	@anim=tex4x4

talpul		talpul		0	0	128	32	@anim=tex1x4

scimpul		scimpul		0	0	128	32	@anim=tex1x4


@reference=256
@tmaterial=additive

rpol		Wrpol		0	0	128	128	@anim=tex2x2

rsub		wrsub		0	0	64	64	@anim=tex4x4

Open up /sprites/gui_global.spr and add the following lines of code in the correct places.

Romulan Build Buttons

@reference=64
b_rspar				gbrspar		0	0	64	64
b_rspar2			gbrspar2	0	0	64	64
b_rspar3			gbrspar3	0	0	64	64
b_rpred				gbrpred		0	0	64	64
b_rpred2			gbrpred2	0	0	64	64
b_rpred3			gbrpred3	0	0	64	64
b_rosprey			gbrosprey	0	0	64	64
b_rosprey2			gbrosprey2	0	0	64	64
b_rosprey3			gbrosprey3	0	0	64	64
b_rfireh                        gbrfireh        0	0	64	64
b_rfireh2                       gbrfireh2       0	0	64	64
b_rfireh3                       gbrfireh3       0	0	64	64

Special Weapons

b_grplasma			gbrplas			0	0	64	64
b_gromtop			rbut1			0	0	64	64
b_gtsrpol			gbrpol			0	0	64	64

#Romulan Wireframes

@reference=256

rsparw1			        wfmajrom01  	0	0	96	96		
rsparw2			        wfmajrom01  	0	0	96	96		
rsparw3			        wfmajrom01  	0	0	96	96		
rsparw4			        wfmajrom01  	0	0	96	96		
rsparw5			        wfmajrom01  	0	0	96	96

rospreyw1			wfmajrom01  	96	0	96	96		
rospreyw2			wfmajrom01  	96	0	96	96		
rospreyw3			wfmajrom01  	96	0	96	96		
rospreyw4			wfmajrom01  	96	0	96	96		
rospreyw5			wfmajrom01  	96	0	96	96

rpredw1			        wfmajrom01  	0	96	96	96		
rpredw2			        wfmajrom01  	0	96	96	96		
rpredw3			        wfmajrom01  	0	96	96	96		
rpredw4			        wfmajrom01  	0	96	96	96		
rpredw5			        wfmajrom01  	0	96	96	96

rfirehw1			wfmajrom01  	96	96	96	96		
rfirehw2			wfmajrom01  	96	96	96	96		
rfirehw3			wfmajrom01  	96	96	96	96		
rfirehw4			wfmajrom01  	96	96	96	96		
rfirehw5			wfmajrom01  	96	96	96	96

rspar2w1			wfmajrom02  	0	0	96	96		
rspar2w2			wfmajrom02  	0	0	96	96		
rspar2w3			wfmajrom02  	0	0	96	96		
rspar2w4			wfmajrom02  	0	0	96	96		
rspar2w5			wfmajrom02  	0	0	96	96

rosprey2w1			wfmajrom02  	96	0	96	96		
rosprey2w2			wfmajrom02  	96	0	96	96		
rosprey2w3			wfmajrom02  	96	0	96	96		
rosprey2w4			wfmajrom02  	96	0	96	96		
rosprey2w5			wfmajrom02  	96	0	96	96

rpred2w1			wfmajrom02  	0	96	96	96		
rpred2w2			wfmajrom02  	0	96	96	96		
rpred2w3			wfmajrom02  	0	96	96	96		
rpred2w4			wfmajrom02  	0	96	96	96		
rpred2w5			wfmajrom02  	0	96	96	96

rfireh2w1			wfmajrom02  	96	96	96	96		
rfireh2w2			wfmajrom02  	96	96	96	96		
rfireh2w3			wfmajrom02  	96	96	96	96		
rfireh2w4			wfmajrom02  	96	96	96	96		
rfireh2w5			wfmajrom02  	96	96	96	96

rspar3w1			wfmajrom03  	0	0	96	96		
rspar3w2			wfmajrom03  	0	0	96	96		
rspar3w3			wfmajrom03  	0	0	96	96		
rspar3w4			wfmajrom03  	0	0	96	96		
rspar3w5			wfmajrom03  	0	0	96	96

rosprey3w1			wfmajrom03  	96	0	96	96		
rosprey3w2			wfmajrom03  	96	0	96	96		
rosprey3w3			wfmajrom03  	96	0	96	96		
rosprey3w4			wfmajrom03  	96	0	96	96		
rosprey3w5			wfmajrom03  	96	0	96	96

rpred3w1			wfmajrom03  	0	96	96	96		
rpred3w2			wfmajrom03  	0	96	96	96		
rpred3w3			wfmajrom03  	0	96	96	96		
rpred3w4			wfmajrom03  	0	96	96	96		
rpred3w5			wfmajrom03  	0	96	96	96

rfireh3w1			wfmajrom03  	96	96	96	96		
rfireh3w2			wfmajrom03  	96	96	96	96		
rfireh3w3			wfmajrom03  	96	96	96	96		
rfireh3w4			wfmajrom03  	96	96	96	96		
rfireh3w5			wfmajrom03  	96	96	96	96

rtmpyardw1			wfmajrom04  	0	0	96	96		
rtmpyardw2			wfmajrom04  	0	0	96	96		
rtmpyardw3			wfmajrom04  	0	0	96	96		
rtmpyardw4			wfmajrom04  	0	0	96	96		
rtmpyardw5			wfmajrom04  	0	0	96	96


Open up /techtrees/fulltech.tt and /techtrees/tech1.tt and add the following lines of code.

grplasma.odf	0
gromtop.odf	0
gtsrpol.odf	0
rosprey.odf	0
rosprey2.odf	0
rosprey3.odf	0
ryard3.odf	0
rpred.odf	0
rpred2.odf	0
rpred3.odf	0
rspar.odf	0
rspar2.odf	0
rspar3.odf	0
rfireh.odf      0
rfireh2.odf     0
rfireh3.odf     0
rtmpyard.odf    0

Problems
--------
Report any problems or troubleshooting to one of the following:
"Star Trek Armada 2: TMP/TNG Era Romulan Shippack" thread in the PC's section on www.majesticscificentral.com
"For the Romulan lovers out there" thread in the modding and editing section of A2files Forums.
Or by using one of the contact details at the bottom of this readme.

Mesh Details
------------
Prediator Poly Count: 2077 Pollies
Firehawk Poly Count: 2056 Pollies
Sparrow Hawk Poly Count: 1716 Pollies
Osprey Poly Count: 2212 Pollies
Drydock Poly Count: 5780 Pollies

Credit
------

Prediator
Original model by KoraH.
Original Textures by KoraH.
Texture modifications done by Elevatormusic.
Alpha Channels by SupaStarAsh
This conversion done by Majestic.

Firehawk
Original model by Thu11s.
Original Textures by KoraH.
Texture modifications done by Elevatormusic.
Alpha Channels by SupaStarAsh
This conversion done by Majestic.

Sparrow Hawk
Original model by Thu11s.
Original Textures by Thu11s.
Texture modifications by Elevatormusic.
Alpha Channels by SupaStarAsh
This conversion done by Majestic.

Osprey
Original model by Thu11s.
Original Textures by Thu11s.
Texture modifications by Elevatormusic.
Alpha Channels by SupaStarAsh
This conversion done by Majestic.

Contact with Captain KoraH and Thu11s was unable to be made, but a SFC3Files staff member said it should be okay to release these as long as credit was given. 
http://forums.filefront.com/showthread.php?t=273823

If Captain KoraH or Thu11's is reading this please get in contact with either myself or Elevatormusic so we can get the required permissions.

Drydock
Original model by Andrew J Hodges (distributed through www.startrekaustralia.com).
Original textures by Andrew J Hodges (distributed through www.startrekaustralia.com).
Low poly scratch built mesh created by Major A Payne using the above credited model as complete reference. Texture file also created by renderings of the above model.
Conversion to SOD by Majestic.
Major Payne's original readme included.
NB: Any image usage or reconversions/additional usage must carry the above credits. 

Additional Credits
Build Buttons by Elevatormusic.
Wireframes and Log Pictures by Majestic.
Original weapon textures by Maddoc, editted by Freyr and/or created by Elevatormusic.
Freyr's weapon textures modified by Elevatormusic.
Readme by Majestic.
Zip compiled by Majestic.
Testing by Elevatormusic and Majestic.


Terms of Usage
--------------
1. No editing of the mesh without getting the original authors approval.
2. This model is not to be sold by itself or in a project.
3. Have fun

Contact/Legal Notes
-------------------
Star Trek is the property of its respected owners, no infrigment is intended upon its copyrights.

If you need to contact us there are 4 ways ways.

1. Log onto www.majesticscificentral.com and PM Majestic.
2. PM either of us (Majest or Elevatormusic) on the forums at http://armada2.filefront.com.
3. Email Majestic at [email protected]
4. Email Elevatormusic at [email protected]

Miscellaneous
-------------
Remember to visit www.majesticscificentral.com, home of MSFC Productions, for more Star Trek Armada 2 downloads available no where else. 
Also to keep track of the Parallels, Federations, Modern Space Combat and Babylon 5: Age of Expansion mods which MSFC has the latest updates, weeks and sometimes months before any other website.
Stay tuned for part 2 of this pack where there will be more TMP Romulan ships.

There are no comments yet. Be the first!

nn_skinr
nn_player