S31's Construction ship

This is the basic construction ship but with a twist. It builds a new research station that augments the Federation with Romulan wea...

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This is the basic construction ship but with a twist. It builds a new research station that augments the Federation with Romulan weapons but tailor made for the Federation.

I know, I'm going to get hastle for putting this in the ships section when it's mainly a new station...but....there you go.

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This is my first foray into making something. I hope to make better things but I wanted to share an idea I had.

This is the basic construction ship but with a twist. It builds a new research station that augments the Federation
with Romulan weapons but tailor made for the Federation.

Have the Romulans signed a treaty? Have they gone crazy? No, those dastardly agents of Section 31 
are back with the blueprints after a covert operation. 


The shields are stronger but there is less crew, well S31 don't trust too many people!

To install:

Go to Program Files/Activision/Armada II:

Insert ALL flies in the right folder!

All TGAs into Textures/RGBs
All SOD into SOD file
All ODF into ODF/ships
Pictures into bitmaps/AdmiralsLog/Ship Images

First build those decidely depective S31's Construction ship to build the new station:
Insert this into the Fbase ODF/stations

buildItemXX "fconst2"

Insert into Techtree

Tech 1:
Ships:
fconst2.odf	fbase.odf			// S31 construct ship

Stations:
fnews.odf	fresear.odf			// secret research station.

After the pods add:

fedpod90.odf	fnews.odf			// research pod (fed inversion beam)
fedpod91.odf 	fnews.odf			// research pod	(fed myotronic inhibitor)
fedpod92.odf	fnews.odf			// research pod	(fed psychonic blast)
fedpod93.odf	fnews.odf			// research pod (fed sheild converter)

Special weapons:
gshieldi2.odf  fedpod90.odf			// fed inversionn beam		(whichever ship)
gmyotron2.odf  fedpod91.odf			// fed myotronic inhibitor	(whichever ship)
gpsyblst2.odf  fedpod92.odf			// fed psychonic blast		(whichever ship)
gesconv2.odf   fedpod93.odf			// fed shield converter		(whichever ship)

Full Tech:

After the last ships;
fconst2.odf 0
fnews.odf 0

After the last pods;
fedpod90.odf 0
fedpod91.odf 0
fedpod92.odf 0
fedpod93.odf 0

After the last special weapons;
gshieldi2.odf 0
gmyotron2.odf 0
gpsyblst2.odf 0
gensconv2.odf 0

Go to Sprites/gui_global find the pods numbered 1-6 add;

b_fedpod90	fpod200		64	64	64	64
b_fedpod91	fpod100		64	64	64	64
b_fedpod92	fpod200		64	64	64	64
b_fedpod93	fpod200		64	64	64	64

b_fconst2	gbfconst2	0	0	64	64
b_fnews		gbfnews		0	0	64	64

b_gshieldi2	gbshieldi00		0	0	64	64
b_gpsyblst2	gbpblast00		0	0	64	64
b_gmyotron2	gbmyotron00		0	0	64	64
b_gesconv2	gbenrcvr00		0	0	64	64



(The station will look like the 2nd research station, the pods should be the Romulan special weapons pods)

NB - There are no wireframes or many build button pictures (pods and construction ship do) 
(Sorry I don't know how to do that yet)

The special weapons buttons will be in the speed rail. 



Now you can decide which ship gets what goodies!

E.g. 
If you wanted your defiant to have one of the weapons open up your 
odf/ships, pick your ship - the defiant is fdestroy

Scroll down to this section:

//ART PARAMETERS & WEAPON NAMES

See the Defiant's special weapon list:

To add replace ? with next number down the list. Number for weapons hardpoints should match weapon number. 
I.e. If is is the fourth special weapon they both should be 4.

// Fed Psychonic Blast
weapon? = "gpsyblst2"
weaponHardpoints? = "hp26" "hp27" "hp28" "hp29"



*FULL CREDITS TO ACTIVISION!!!! And to the original designers whho made such a great game!
No changes to the look or design of the station, ship or pods.
(although I'm hoping to learn more and release my own ship soon.)

Only changes I made are to allow stronger shields and the construction of the special weapons for the use by the Federation.
Now they can syphon enemy shields, knock out thier weapons, or drive an opponents crew bananas!
Or be nice and reinforce an allied ship's shields

Also special thanks to Joeleton7, after reading the tutorial on how to make a duplicate ship it gave me courage 
to take the plunge! I always wanted to bring Section 31 into the game!
Thanks!

Any questions e-mail jake_dean5055@hotmail.com


Regards
ArcherScott

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ArcherScott


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Registered 17th March 2005

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