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Serleena

serleenabyfahres.zip

Description

This is the Serleena ship from MIB 2, that would be Men In Black II yea, the film with Will Smith in it. Quite honestly, this isn't very big a ship, so may be slightly hard to see ;)

Those that wish, can download. :)

- Ash

nn_lb2

README

.========.
-Serleena-
°========°

Content:

-Introduction
-Characteristics
-Information about this MOD
-Installation instructions
-Model-information
-Tips
-Contact
-Legal


Introduction:

You have NO permission to change the model and other content and/or to release them.
Ask me for authorisation: e-mail or ICQ-UIN (both under Contact).

The Copyright of the 3D-Model, the textures, weapon and pictures and everything coming with this Mod-Pack is by me.


Characteristics:

1. Glow
2. Lightmaps
3. Rotated HardPoints
4. Wireframe, Build Button, Admirals Pic
5. New Weapon: Heavy radiating cannon
6. Borgtextures


Information about this MOD:

This MOD contains Serllena's Spaceship from MIIB,
which is 100% made by me
and everything else which you need to install this ship.

The category: "Model-information" has more details.


Installation instructions
_________________________

1. Copy the files:

fwmiibs.sod

INFO: This is the high-poly variant, your game may lag while using this. 
      Therefore you can use this varians with a lower poly count: "fwmiibs_low.sod"
      Then rename it to "fwmiibs.sod" and use it.

in your Armada directory to "...\Activision\Star Trek Armada II\SOD"
-----

fwmiibs_EN.odf

INFORMATION: Ignore the file "fwmiibs.odf"
             BUT rename "fwmiibs_EN.odf" to "fwmiibs.odf"

in your Armada directory to "...\Activision\Star Trek Armada II\odf\ships"
-----

fwmiibw_EN.odf
fwmiibwo.odf

INFORMATION: Ignore the file "fwmiibw.odf"
             BUT rename "fwmiibw_EN.odf" to "fwmiibw.odf"

in your Armada directory to "...\Activision\Star Trek Armada II\odf\special_weapons"
-----


fwserwaf.tga
fwserwafgb.tga
fwmiibs1.tga
fwmiibs1_b.tga
fwmiibs2.tga
fwmiibs2_b.tga
fwmiibsb.tga
fwmiibswf.tga

in your Armada directory to "...\Activision\Star Trek Armada II\Textures\RGB"
-----


fwmiibs.bmp

in your Armada directory to "...\Activision\Star Trek Armada II\bitmaps\AdmiralsLog\ShipImages"
==========

2. Choose a station, in which you want to build Serleena's ship.
   The advanced shipyard of the federation is fyard2.odf and is located here: 
   "...\Activision\Star Trek Armada II\odf\stations"

  -Open fyard2.odf with your Windows Texteditor (Notepad) or another Program like this.
   Look for the text:

buildItem2 = "fspecial"
buildItem3 = "fbattle"

  -Write under this entry: buildItem4 = "fwmiibs".


  -Save the file and close it.
==========

3.-Choose the directory: "...\Activision\Star Trek Armada II\techtree".
   Open the file "fulltech.tt" with the Windows Texteditor and search "fbattle.odf  0".
   -Write under this entry:

fwmiibs.odf 0


  -Save the file and close it.


  -Do not change the directory but open the file "tech1.tt" with the Texteditor.
   Search following Entry:

fspecial.odf  2 fyard2.odf fresear2.odf             // special (nebula class)

  -Write under this entry:

fwmiibs.odf 0

  -Save the file and close it.
==========

4.-Choose the directory: "...\Activision\Star Trek Armada II\Sprites".
   open the file "gui_global.spr" with the Windows Texteditor.
   Look for the entry:

@reference=64
b_fmining			gbfmining		0	0	64	64		
b_fsensor			gbfsensor		0	0	64	64		

  -Write under this entry:

b_fwmiibs			fwmiibsb		0	0	64	64


  -Search in the same file the entry:

b_gregen			gbregen00		0  	0	64	64			
b_gpsyblst			gbpblast00		0	0	64	64		

  -Write under this entry:

b_fwmiibw			fwserwafgb		0	0	64	64


  -Search still in the same file the entry:

fupgradew1			fedwireframe07	0	192	48	48		
fupgradew2			fedwireframe07	48	192	48	48		
fupgradew3			fedwireframe07	96	192	48	48		
fupgradew4			fedwireframe07	144	192	48	48		
fupgradew5			fedwireframe07	192	192	48	48

  -Write under this entry:

fwmiibsw1            		fwmiibswf      160     0      80      80 
fwmiibsw2            		fwmiibswf      0       80     80      80 
fwmiibsw3            		fwmiibswf      80      80     80      80 
fwmiibsw4            		fwmiibswf      80      0      80      80 
fwmiibsw5            		fwmiibswf      0       0      80      80  

  -Save the file and close it.


  -Do not change the directory but open the file "weapon.spr" with the Texteditor.
   Search the following Entry:

# Point defense laser
pdlaser		wbeam		0	0	32	32	

  -Write under this entry:
   
# Serllena's Mega-Weapon
fwmiibs		fwserwaf	0	0	128	32	@anim=tex1x4

  -Save the file and close it.


  -Do not change the directory but open the file "lights.spr" with the Texteditor.
   Search the following Entry:

#logoimage
@sprite_node stabadge badge const (16,16) (1,1,1) 

  -Write under this entry:

#MIIB Serleena Glow
@sprite_node fwmselg softglow const (0.8,0.8) (0,0.5,1) billboard

  -Save the file and close it.
==========
Done



Model-Information:

Polys: 3720
Polys (low poly): 1014
Hardpoints: 25 (hp01-hp25)
High resolution textures: yes
Borgtexture: yes
Wireframe: yes
Buildbutton: yes
ShipImage: yes
SOD by me: yes
adapted ODF: yes
Special-Weapons by me: Radiating cannon
Lightmaps: yes
Glow: yes



Contact__________________
Questions to: [email protected]
ICQ: 148686453

Legal_______________________________________________
This file is in no way connected to, or affiliated with Activision, 
its employees, representatives, consortiums, or other persons or 
companies associated with it. Therefore, the creators of this file, 
Activision, and it's subsidiares take no responsibilty for harm this 
file may do to your computer.

Have fun with Serleena!

FahreS @ -=WiCKeD=-HARKER

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