Shadow Battle Crab

This is a nice refit, but TGO released the original a long while ago...


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This is a nice refit, but TGO released the original a long while ago...

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                              The Shadows

Hey, here i am Agroborg ,again, and this time with something diferent:

From Babylon 5: The Shadow Battle Crab

Shadow Battle Crab, also known as the Spider, was the standard issued warship of the Shadows. These powerful vessels while all similar in design, varied in size and power. Shadow Warships fell under three sub classes. Class A warships measured about 990 meters*, like the one destroyed by John Sheridan at Jupiter. Class B warships, the most common seen in the Shadow fleet, were on average 1.5 kilometers in length while class C Shadow Warships were nearly 3 kilometer in length.
It has been documented that the Shadow beam weapon can literally slice planetoid into shards. So powerful was this weapon, it is theorized that when used under continuous fire a Shadow Battle Crab could turn the entire surface of a planet into wasteland. Shadow ships can also fire some type of tractor beam a burst weapon capable of destroying enemy targets and a Jump Point collapser capable of destabalizing a vortex into and out of Hyperspace. Once locked onto a target, a Shadow vessel will follow that target until it has destroyed it.
Unlike conventional races, Shadow vessels do not form "Jump Points" to enter Hyperspace. Instead they slide or phase into Hyperspace. This unparalleled understanding of Hyperspace also provided the Shadows with a devastating weapon that would actually collapse the jump point of any vessel*, resulting in said ships destruction.
Shadow vessels are also armed with an impressive cloaking device. This cloaking device is created via the use of Hyperspace technology. Essentially a Shadow vessel cloaks by phasing their vessels somewhere between real space and first level Hyperspace. Once cloaked, a Shadow ship will be virtually invulnerable to attack from ships in real space or Hyperspace, until it fully enters either dimensional plane. This cloaking system is apparently susceptible to large graviton shifts. Current documentation indicates that some of these vessels could also carry up to forty attack fighters*.
The Shadow vessel is a completely biological organism, their central control mechanism being a living biological entity*. The only apparent weakness seen in Shadow vessels is the fact that it's central processor is an independent biological entity. A telepath can use his/her gift to interfere with a Shadow vessel's operating system*. This weakness was the key to defeating the Shadows in the last two wars.
Realizing that an enemy could exploit this hole in their otherwise impressive armor, the Shadows began using human telepaths in their central operating system*. The human telepaths were modified with bionic implants and used as weapon components in Shadow vessels. The plan was to use one telepath to stop another and worked very effectively on those Shadow vessels equipped with a telepath.  Please note that Shadows do not fight themselves, they get others to find for them.

To install:
1. Copy files

Copy the *.SOD to your Armada SOD Directory
Copy the *.odf to your Armada ODF Directory
Copy the *.wav to your Armada Sound Directory
Copy the *.tga to your Armada Textures/Rgb Directory

2. Put the ship into a yard:

Open a Borg shipyard.odf file and insert a new builditem under the construction parameters:

//Construction Parameters
buildItemX = "shadow"

X stands for the next builditem number

3. Adding it to a Techfile

Open your tt file (techtree, for example is for standard tech mode)

and add these lines:

shadow.odf 0
shcloak.odf 0

4. Gui_global.spr (for buttons and wireframes)
Open your gui_global.spr file (in the Sprites directory)
And insert this under:

# federation build buttons
b_shadow			gbshad		0	0	64	64
b_shcloak			gbshadcloak	0	0	64	64	

shadoww1			zwshad		40	0	40	40		
shadoww2			zwshad		0	40	40	40		
shadoww3			zwshad		40	40	40	40		
shadoww4			zwshad		80	0	40	40		
shadoww5			zwshad		0	0	40	40	

Special thanks to:
The Great One for the sod and the vessel texture
Me ( Agroborg) for the odf, the fisic file and the weapon                            (The Shadow Death Ray). 

PD: there will be NO updates for this ship so you dont ned to worry like you did for my Armored Cube.Hope you will enjoy

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Registered 8th September 2002

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