And here's another bird into the fray. This TMP-based design really works off the bird-like elements that we've come to love of the Romulans. Its green hull and orange bird underneath do stand out and while perhaps I would prefer a darker hull for the bit more of the sly and dark Romulans, it's a very nice texture with plenty of details to which the (high poly) model is certainly befitting. Hey, it even comes with a shiny build button, admiral's pic and wireframe!
It fits into your early Romulan ships before your first research. She's packed full of weapons, but do not expect her to last for long. Perhaps being a remnant of the TMP era has decreased its durability? Regardless, she'll be good for hunting packs, to cloak, run over to a small installation, decloak and blind the enemies, unload a salvo or two on the intended target and cloak away and retreat. She won't last in sustained combat either and her building resources certainly balance out the large amount of power. What you can count on this ship for would be a heavy scout patrol early on before the higher cruisers and battleships come out.
All in all, a very nice and balanced craft that looks the part and fights it. Certainly a recommendable download for Romulan spy's.
******************************************************************* * Model Credits: * Romualn Skyhawk Class Destroyer * - Game: Star Trek Armada II * - Mesh Developer: Rod O’Neal * - Texture Developer: Rod O’Neal * * Wireframe, Build Buttons and Object Definition Files (ODFs): * - Activision and Mad Doc Software * - Pepperman * * Conversion to Armada II: * - Pepperman * * Note: Poly count is a little high on this one - 3354 polys ***************************************************************************** Introduction: Indroducing Rod O’Neal's Romulan Skyhawk Class Destroyer. This is Rod's interpretation of what the SFB Romulan Skyhawk destroyer might look like if it were a TMP era design. The ship has been setup to run in Armada II and includes all of the necessary files for a quick and easy installation. The ship is equipped with two Romulan disruptor cannons and two phasers arrays. Setup Instructions: ================================================== 1. Download file ================================================== Download file, virus check and extract files to a known location other than the Armada directory ================================================== 2. Copy files ================================================== Copy the *.SOD to your Armada SOD Directory Copy the *.odf to the appropriate Armada odf Directory Copy the *.tga to your Armada Textures/Rgb Directory ================================================== 3. Mod the shipyard files and make it buildable by the shipyard ================================================== Open the Romulan shipyard odf file (e.g., ryard.odf) and insert a new builditem under the construction parameters: // Construction Parameters buildItemX = "rskyhawk" Where X is the next available number in the sequence. ================================================== 4. Mod the appropriate Techfile files ================================================== Open an appropriate techtree file (e.g., tech1.tt is for standard tech mode) and add the following lines. rskyhawk.odf 2 ryard.odf rresear.odf // destroyer (skyhawk class) ================================================== 5. Mod the Gui_global.spr to add build buttons and wireframes ================================================== Open the gui_global.spr file located in the Star Trek Armada II\Sprites folder. Add the following buttons under the # Romulan build buttons header: @reference=64 # Build button for the Romualn Skyhawk Class Destroyer b_rskyhawk gbrskyhawk 0 0 64 64 Now add the wireframe references under the follwing header: # Building Wireframes @reference=256 # Wireframe for the Romualn Skyhawk Class Destroyer rskyhawkw1 rskyhawkwf 0 0 48 48 rskyhawkw2 rskyhawkwf 48 0 48 48 rskyhawkw3 rskyhawkwf 96 0 48 48 rskyhawkw4 rskyhawkwf 144 0 48 48 rskyhawkw5 rskyhawkwf 192 0 48 48 ================================================== 6. Mod the weapon.spr to add weapon references ================================================== None required. Uses stock weapons. ================================================== 7. Mod the events.odf to add sound references ================================================== None required. Uses stock sounds. ================================================== 8. Mod the Dynamic_Localized_Strings.h ================================================== Open the Dynamic_Localized_Strings.h file which is located in the Armada root directory and add the following lines under the //Romulan Ships header. "ROM_DESTROY2", "Skyhawk Class - Sensor Jammer", "ROM_DESTROY2_V", "The Skyhawk Class Destroyer is one of the newest ships to come out of the Romulus' shipyards. It is equipped with disruptors, phasers and a powerful sensor jammer to confuse the enemy forces.", ================================================== 9. Have fun with the Romualn Skyhawk Class Destroyer ================================================== I hope you enjoy this addition to ST Armada. Have fun. ================================================== 10. Contact Info ================================================== Feel free to drop me a line and let me know what you thought of the addon. firstname.lastname@example.org ================================================== 11. Uninstall Info ================================================== Reverse the steps above to remove this ship. ================================================== 12. Permissions ================================================== Rod O’Neal has no problems with ports to other games for non-commercial use. Just seek permission 1st, please! It avoids misunderstandings. If you redistribute any of these files, either partially or in their entirety, individually or in a mod, original or modified, NEVER remove the original readme file (readme.pdf). A renaming to avoid file overwriting is fine. Rod would like for everyone involved to receive credit for their work. The orginal readme.pdf file is included with this mod and has Rod's contact information. ================================================== 13. Legal ================================================== This material is not made or supported by Activision or MAD DOC Software. This material is freeware and may not be use for commercial purposes! By installing this addon, you (the user) agree to and assume all risks of said addon. As a result, I take no responsibility for any damages that may occur to your game, mod or hardware. Star Trek and related marks are trademarks of Paramount Pictures. Activision is a registered trademark of Activision, Inc. All right reserved. All other trademarks and trade names are the properties of their respective owners.
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