Son'a Battleship

Why do I feel putting two of these in-game alongside a damaged Enterprise in an explosive nebula? Well, finally, to Armada2Files we have...

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Why do I feel putting two of these in-game alongside a damaged Enterprise in an explosive nebula?

Well, finally, to Armada2Files we have a Son'a battleship as seen in "Star Trek: insurrection". In the classic nebula fight between two of these craft and the Enterprise E, one was destroyed and another critically damaged after a nifty manouver by the Enterprise and its chief engineer. Whilst their actual power is unknown, the two of them did give a good run of the Enterprise's money so it's logical to presume that in their own right, they do have a fair amount of power, though, not as much as the Federation's big-guns (anything above an Akira I'd say).

Still, she looks good and as a port from BC, it is done very well with textures and a still good looking mesh, befitting of said textures. For those who want it in-game though, you'll have to convert it and most likely add hardpoints to it. Still, the file comes with textures and mesh, so you could edit it, make it have 32 wings or whatever you want, just remember to credit the author ;)

"This model is just that, a model. It HAS NOT been configured for Game use, thus in the Mesh Section of the Site.

Before people start complaining, please remember that I have a project to do (mainly for you and the rest of the Armada II community). This ship has been sent in and uploaded for your use, hopefully there are those out there that will complete the job. When that happens, you will have a fully working Son'a Battleship.

In addition, though it has not yet been said. Upon completion of my Zero Hour project, each and every ship I've uploaded (as a stand alone Mesh) because I've not included it in the project will be reworked, and made playable in-game."

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Readme
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Son'a Battleship
Poly Count: 1423
Formats: .MS3D & .3DS

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As per usual, another vessel originally to be used within my Zero Hour Project, that is no longer going to be seen within.
Thus, as many before, it is to be released as a single download.

The Son'a were seen in Star Trek: Insurrection, this vessel included. Two of these went after the Enterprise-E, one of which was destroyed, the other disabled.

There are already (at least) two Son'a Battleship variations available for use with Armada and Armada II.
This one (not being too full of myself) I feel beats them both. 

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The original textures come from a Bridge Commander version of the Son'a Battleship.
The model as it stands it a kitbash and rebuild of two ships. One being the BC Battleship, the other being one already on A2Files.

At the time, I was quite proud of this as it was one of my first "major achievements". 
Hopefully more will follow.

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Credit:
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Original Model Design:	DamocelesX
Original Textures: 	DamocelesX

Original Model Design:	SupaStarAsh (Me)
- Poly Reduction, Kitbash & Rebuild.

Edited Textures:	SupaStarAsh (Me)
- Compressed, Edited, Mapped & Remapped to Model.

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Contact:
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FileFront Site Name: SupaStarAsh
FileFront Forums: SupaStarAsh
Mail: ashs87uk@yahoo.co.uk

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Note:
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This model is just that, a model. It HAS NOT been configured for Game use, thus in the Mesh Section of the Site.

Before people start complaining, please remember that I have a project to do (mainly for you and the rest of the Armada II community).
This ship has been sent in and uploaded for your use, hopefully there are those out there that will complete the job.
When that happens, you will have a full working Son'a Battleship.

In addition, though it has not yet been said. Upon completion of my Zero Hour project, each and every ship I've uploaded (as a stand alone Mesh) because I've not included it in the project will be reworked, and made playable in-game.

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For Other Release, Include This ReadMe.

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ZH Team


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Members of the STA2: Zero Hour Team


Registered 17th July 2007

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