This is a revised version of the revised version of the Stargate that was uploaded not that long ago. This upgrade improves things up a little, and changes a few things with the file. if you liked the last one and the one before, then you'll be wanting this one as well.
(description from a butchered version of Ash's review on 1.2 yesterday)
Thanks for downloading Lord Agros Stargate V1.4, i hope you have as much fun with this as i have Firstly a little about this mod This is a sized up version of the standard stargate, It uses a modified trans warp portal, can build ships and can be tractor-beamed around the map. This mod will replace the transwarp porthole color from green to blue The gate is on it's back however, Since space has no true 0 axis this is not a problem for me If you want to use this with your mod PLEASE credit me for my work otherwise feel free. Most the files are all uniquely named so as to not destroy your previously modded game However allways doubble check, as it's not impossible you may have named something the same as i have. Version History 1.0 Creation, basic, unfinished public test. 1.1 You realy dont want to know it crashed the game so i skiped and remade as 1.2 1.2 Reduced textures used, cleaned up mod (the locks are more streamlined and the wormhole opens backwards to path ships better. Also for those MAC in the box users, i have Ziped it rather than RAR, I mean u cant help beaing handycaped :P ;) 1.3 Added the pegasis stargate due to popular demand, it has the same charactoristics as the milky way gate. 1.4 Added Build buttons, Changed texture of trans warp porthole it's now STARGATE blue, Added some neat stargate sounds. Still no wireframes yet.... I realy should do that The stargates may not show up when building it but once built it's fine. 1. Build buttons go to the C:\Program Files\Activision\Star Trek Armada II\Sprites directry open GUI_GLOBAL.spr Find # Federation build buttons @reference=128 @tmaterial=default and add the following line below this b_starg sgbut1 0 0 64 64 b_stargpeg sgbut2 0 0 64 64 (agros short turtorial on button's) For those who are not modders This is the build button information to associate to the gate b_ = "build" starg = Name of the ODF file gbtwgate = the name of the TGA button picture file in the textures/rgb directory 0 0 64 64 = Horozontal Vertical Width Height (Grid refrence numbers they refer to the location and size of the button texture) 2. If prompted to overright anything MAKE SURE YOU BACKUP FIRST. Place the SOD folder in C:\Program Files\Activision\Star Trek Armada II\ Place the RGB folder in C:\Program Files\Activision\Star Trek Armada II\Textures\ Place the ODF folder in C:\Program Files\Activision\Star Trek Armada II\ place the splash file in C:\Program Files\Activision\Star Trek Armada II\ place the sound folder in C:\Program Files\Activision\Star Trek Armada II\ 3. Now to build this device do the following goto C:\Program Files\Activision\Star Trek Armada II\techtree open tech1.tt add the lines starg.odf 0 stargpeg.odf 0 Somewhere in the file now open fulltech.tt add the lines starg.odf 0 stargpeg.odf 0 Somewhere in the file 4. goto C:\Program Files\Activision\Star Trek Armada II\odf\ships To add it to your construction ship (be it federation, borg, romulian, cardasian, klingon) "8472 is diffrent" open the apropriate construction ship federation fconst.odf borg bconst.odf romulian rconst.odf cardasian cconst.odf klingon kconst.odf 8472 8472_mothership.odf (as i said diffrent) Find the text that says buildItem they will be in sequance with a maximum of 13 buttons add the following line buildItem13 = "starg" change 13 as apropriate (just experement) NOTE: With 8472 the gate will appear below the mother, it's not stationary so move the mother ship, unless you turned that option off. 5. FINALY to make the gate build ships like a ship yard do the following open C:\Program Files\Activision\Star Trek Armada II\odf\ships open starg.odf or stargpeg.odf Go down to //Construction Parameters buildItem0 = "301" buildItem1 = "302" buildItem2 = "f303" buildItem3 = "f304" buildItem4 = "jumper" buildItem5 = "aurora" buildItem6 = "beliskner" buildItem7 = "fasgard" buildItem8 = "ori2" buildItem9 = "repshiz" buildItem10 = "" buildItem11 = "" buildItem12 = "" buildItem13 = "" As you can see i have added in all current stargate ships but add whatever you want in there it's your game P.s. I am told you can still get Setiesh's Stargate Goa'uld side mod v1.41 i enjoyed it and and my stargate fits right in. You can aparantly get it from fleet operations, but im not 100% on that. --- Its available from Armada Fleet Command (AFC), a link to AFC is on our affiliates bar to the right for those people that don't have the URL already. -Freyr --- Stargate is a © (copyright) MGM, Showtime, Gekko Productions, Secret Agent, and whomever else. this is a fan based model and is not supported by the above mentioned, No copyright infringement intended.
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