After some development time, as seen in the forums, the Sydney class is here. This ship was most prominently seen in the TNG episode "Relics", and with a little scotch in the pattern buffer and a lot of engineering talent, kept Scotty alive for the better part of a century in mid-transport. And now, she's available for A2 --Starfleet engineers of bygone eras not included.
Definitely worth a download.
Sydney Class Starship _______________________ This is a new ship for Armada 2 called the Sydney Class. From http://memory-alpha.org: Sydney-class starships were a type of relatively large personnel transport ship utilized by the Federation during the late 23rd century through as late as 2375. (TNG: "Relics"; DS9: "Chrysalis") Technical data The Sydney-class, like many of the contemporary classes of that era, possessed several systems still in use during the 24th century, including its transporter system, its subspace radio, sensors and impulse engines. According to Geordi La Forge, older model ships, like the USS Jenolan could "run circles around" a Galaxy-class starship at impulse speeds. (TNG: "Relics") XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX Included in this kit are the Sydney class transport and the USS Jenolan from "Relics" to be used as a "hero ship". Also are the Milkshape files and I also converted them to 3DS for non-Milkshape users. XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX MODDING Instructions IMPORTANT!!! I recommend you make a back up of the original files!!! Find the Activision folder in your Program Files. Then add the following: <<<Textures>>> Go to Program Files/Activision/Star Trek Armada II/Textures/RGB -> put the following files in the correct folder: sydney.tga--> RGB jenolan.tga--> RGB sydney.tga--> RGB fsydneywf.tga--> RGB gbfsydney.tga--> RGB <<<Bitmaps>>> Go to Program Files/Activision/Star Trek Armada II/bitmaps/AdmiralsLog/ShipImages -> put the following file in the correct folder: fsydney.bmp--> ShipImages fjenolan.bmp--->ShipImages <<<ODF>>> Go to Program Files/Activision/Star Trek Armada II/odf/ships -> put the following files in the correct folder: fsydney.odf--> Ships fjenolan.odf---> Ships <<<SOD>>> Go to Program Files/Activision/Star Trek Armada II/SOD -> put the following file in the correct folder: fsydney.SOD--> SOD fjenolan.SOD---> SOD <<<SPRITES>>> Go to Program Files/Activision/Star Trek Armada II/Sprites -> open the GUI_global.SPR file and copy this line at the Federation build buttons section: @reference=64 b_fsydney gbfsydney 0 0 64 64 b_fjenolan gbfsydney 0 0 64 64 -> copy these lines in the GUI_global.SPR file at the Federation wireframes section: @reference=256 fsydneyw1 fsydneywf 0 0 64 64 fjenolanw1 fsydneywf 0 0 64 64 <<<TECHTREE>>> Go to Program Files/Activision/Star Trek Armada II/techtree -> open the Tech1.TT file and copy this line at Federation ships section: fsydney.odf 0 // colony ship fjenolan.odf 0 // colony ship -> open the Fulltech.TT file and copy these lines: fsydney.odf 0 fjenolan.odf 0 IMPORTANT!!! I recommend you make a back up of the original files!!! <<<RIGHTS AND CREDITS>>> original design (blueprints) : Ex Astris Scientia original mesh : Wildcard621 original textures : pneumonic81 retexured by: wildcard621 bitmap : Wildcard621 odf files : Wildcard621 You are allowed to retexture, and/or alter the original mesh in any way, which is what makes shared communities so great! It would be nice if you did mention myself in the credits, since this is a very hard model to find and not so easily shared. If you come up with a different version, let me know? Contact : firstname.lastname@example.org Author: Wildcard621 ================================================== This material is not made or supported by Activision or MAD DOC Software. This material is freeware and may not be use for commercial purposes! By installing this addon, you (the user) agree to and assume all risks of said addon. As a result, I take no responsibility for any damages that may occur to your game, mod or hardware. Star Trek and related marks are trademarks of Paramount Pictures. Activision is a registered trademark of Activision, Inc. All right reserved. All other trademarks and trade names are the properties of their respective owners.
There are no comments yet. Be the first!