System

This map has two ring astroid fields (use your imagination to connect the outer field), and several astriod 'mazes' (use your imagination...

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This map has two ring astroid fields (use your imagination to connect the outer field), and several astriod 'mazes' (use your imagination to fill in the outer edge). this used to be a trinary star system, until one of the stars collapsed, turning into a black hole. the dilitium moon in the center is a 'planet'. the planets and moons in the game have been slightly rotated and moved off the y axis. the wormholes are simply rotated (2 are deadly). there are a ton of nebulia (one of each kind - at least).

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Download 'system.zip' (31KB)

Readme
file name:	system.bzn
created by:	johndavid240
size:		(not too big)
players:	2
ai direlects:	0
ai players:	0
	<would not count towards 2 starting locations>

brief description (and why i made this map):
   i thought it would be fun to make a map depicting a system.  the system has two ring astroid fields (use your imagination to connect the outer field), and several astriod 'mazes'(use your imagination to fill in the outer edge).  this used to be a trinary star system, until one of the stars collapsed, turning into a black hole (idea off Enterprise).  the dilitium moon in the center is a 'planet'.  the planets and moons in the game have been slightly rotated and moved off the y axis.  the wormholes are simply rotated (2 are deadly).  there are a ton of nebulia (one of each kind - at least).

*******************************************************
to install:
   unzip file
   copy and paste &quot;system.bzn&quot; and &quot;system.txt&quot; to bzn folder
*******************************************************
if something doesn't work with this, I DON'T KNOW HOW TO FIGURE IT OUT.  just find someone who would know

you can't really select your starting location (few of my maps actually work to let you select starting location/view map, but if its on here it can be played) and when you start, you usually (maybe always) start in the upper-left corner.  i think the starting locations move around clockwise from there (whatever order i placed them).  if you figure out how to start in a different location, PLEASE LET ME KNOW.

QUESTIONS, COMMENTS, OR IDEAS:
   email me at johndavid240@yahoo.com and (please) type &quot;armada2 map questions/comments/ideas&quot; as the title

this is the fifth map i have proposed for the armada2files staff.  all maps in the johndavid240 collection are prize, void (map void), zelda, nebula, defense, and system.  for some reason, void is under unknown author.

prize has a lot of turrets
void is a VERY large open area
zelda is theme based, with a lot of resources
nebula is over 75% nebula, most of which is overlapping
defense is a fairly large area with several sub-systems
system is a vast system with rotated planets/moons/wormholes

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johndavid240


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Registered 17th August 2003

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