This is another great shipyard (with a twist) from FahreS. This is the 'Claw' shipyard, a generic shipyard which has 5 seperate versions based on different textures. They are as follows; maroon, green, silver/grey, light brown, and black. It is up to you to designate which shipyard should be played by who. The model quality is very good and the shipyard's design is very easy on the eye. In my opinion, the black/purple (possibly Dominion) shipyard is the best but all of them are just as good as each other.
Great work :rock:
.==========================. -The Claw - Multi Race Yard- °==========================° Content: -Introduction -Characteristics -Information about this MOD -Installation instructions -Model-information -Contact -Legal Introduction: You have NO permission to change the model and other content and/or to release them. Ask me for authorisation: e-mail or ICQ-UIN (both under Contact). The Copyright of the 3D-Model, the textures, pictures and everything coming with this Mod is by me. Characteristics: 1. 5 different Styles 2. Lightmaps 3. Rotated HardPoints 4. Wireframe, Build Button, Admirals Pic 5. 3D-Borgtextures Information über diesen MOD: This MOD contains a yard, which is 100% made and designed by me and everything else which you need to install this station. The category: "Model-information" has more details. Installation instructions _________________________ 1. Copy the files: fw6werrel.sod in your Armada directory to "...\Activision\Star Trek Armada II\SOD" ----- fw6werrel_EN.odf INFORMATION: Ignore the file "fw6werrel.odf" BUT rename "fw6werrel_EN.odf" to "fw6werrel.odf" in your Armada directory to "...\Activision\Star Trek Armada II\odf\stations" ----- fwbtex.tga fwbtex_b.tga fw6werrel1.tga fw6werrel2.tga fw6werrelbg.tga fw6werrelwf.tga INFO: You can change the yard's style with using another set of textures than fw6werrel1.tga and fw6werrel2.tga. You can choose between these Styles: Brown (Maybe Cardassians) fw6werrel1.tga and fw6werrel2.tga Dark Brown / Red (Maybe Klingons) fw6werrel1_kli.tga and fw6werrel2_kli.tga Green (Maybe Romulans) fw6werrel1_rom.tga and fw6werrel2_rom.tga Grey / Metallic (Maybe Federation) fw6werrel1_fed.tga and fw6werrel2_fed.tga Black fw6werrel1_black.tga and fw6werrel2_black.tga If you know which to choose, rename your decision to: fw6werrel1.tga and fw6werrel2.tga . in your Armada directory to "...\Activision\Star Trek Armada II\Textures\RGB" ----- fw6werrel.bmp in your Armada directory to "...\Activision\Star Trek Armada II\bitmaps\AdmiralsLog\ShipImages" ========== 2. Choose a construction ship, which should build this yard. The stock construction ship of the cardassian fleet is cconst.odf and is located here: "...\Activision\Star Trek Armada II\odf\ships" -Open cconst.odf with your Windows Texteditor (Notepad) or another Program like this. Have a look for the text: buildItem11 = "ctrading" buildItem12 = "cupgrade" -Write under this entry: buildItem13 = "fw6werrel" INFORMATION: If there is allready an entry with buildItem13, then choose an other ship, because this is full. -Save the file and close it. ========== 3.-Choose the directory: "...\Activision\Star Trek Armada II\techtree". Open the file "fulltech.tt" with the Windows Texteditor and search "fbattle.odf 0". -Write under this entry: fw6werrel.odf 0 -Save the file and close it. -Do not change the directory but open the file "tech1.tt" with the Texteditor. Search following Entry: cbase.odf 0 // starbase cmining.odf 0 // mining station -Write under this entry: fw6werrel.odf 0 -Save the file and close it. ========== 4.-Choose the directory: "...\Activision\Star Trek Armada II\Sprites". open the file "gui_global.spr" with the Windows Texteditor. Have a look for the entry: @reference=64 b_fmining gbfmining 0 0 64 64 b_fsensor gbfsensor 0 0 64 64 -Write under this entry: b_fw6werrel fw6werrelbg 0 0 64 64 -Search in the same file the entry: fupgradew1 fedwireframe07 0 192 48 48 fupgradew2 fedwireframe07 48 192 48 48 fupgradew3 fedwireframe07 96 192 48 48 fupgradew4 fedwireframe07 144 192 48 48 fupgradew5 fedwireframe07 192 192 48 48 -Write under this entry: fw6werrelw1 fw6werrelwf 80 0 80 80 fw6werrelw2 fw6werrelwf 0 80 80 80 fw6werrelw3 fw6werrelwf 80 80 80 80 fw6werrelw4 fw6werrelwf 160 0 80 80 fw6werrelw5 fw6werrelwf 0 0 80 80 -Save the file and close it. ========== Done Model-Information: Polys: 1728 Hardpoints: 22 (build & repair & hp01-hp20) High resolution textures: yes Texture variants: yes (5) 3D-Borgtextures: yes 2D-Borgtextures: no Wireframe: yes Buildbutton: yes ShipImage: yes SOD by me: yes adapted ODF: yes adapted physik: no New Weapons by me: none Special-Weapons by me: none Lightmaps: yes Animation: no Glows: no New Names: yes Contact_____________________ Questions to: firstname.lastname@example.org ICQ: 148686453 Legal_______________________________________________ This file is in no way connected to, or affiliated with Activision, its employees, representatives, consortiums, or other persons or companies associated with it. Therefore, the creator of this file, Activision, and it's subsidiares take no responsibilty for harm this file may do to your computer. Have fun with this Yard! FahreS @ -=WiCKeD=-HARKER
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