Thunderbirds are GO!!!!!!!!!!!!
The Thunderbird 3 rescue and repair ship was seen in the original Thunderbirds series, and is recreated here in a fairly well done first mod from mash1971. Note that there is a reference in the readme to sprite emitters, but no new input listed there. This may need to be looked into or addressed in the comments if it proves to be a problem for others on download. Your mileage may vary.
Worth a download if you're a fan of the original, or if you want the MS3D files to give this one a try for yourself.
THUNDERBIRDS ARE GO thunderbird3 repairs as a repair ship does has federation repair team special weapon can attack is equiped with phasers and photon torpedoes PUT ALL FILES IN FOLDERS odf in odf/ships sod in sod tga in textures/rgb bmp in bitmaps/admirals log/ships add thunderbird3.odf 0 to tech1 and fulltech files in techtree folder put in as builditem** = "thunderbird3" where ever you want it to build from add line b_thunderbird3 gbtb3 0 0 64 64 in gui global file located in sprites folder, in the federation build buttons section theres no wireframe yet feel free to do with as you want with this ship its my first attempt so be kind included is the milkshape masterfile tbs.ms3d im crap with textures so maybe someone might add the details its lacking the trick with getting more than one plasma emmitter to work on this was to use one small, one med and one large emmiter node connected to the engine node any probs or questions email firstname.lastname@example.org
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