USS Incursion

This adds the USS incursion to your build list. The incusion is from the future and is found in other mods and Armada 1.

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File Description

This adds the USS incursion to your build list. The incusion is from the future and is found in other mods and Armada 1.

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Readme
USS Enterprise-A 1701-A By Jediknight2150

Install:

Extract the '.wav' sounds to sounds/voiceovers/ingame
Extract the SOD file to Star Trek Armada 2/SOD
Extract the Fed.odf to odf/others and overwrite(This allows you to use the Enterprise in Instant Action)
Extract 'Events.dat' to the armada root directory and overwrite
Extract fenta.odf to odf/ships
Extract .tga to Textures/RGB
Play!

This ship is my first mod for Armada 2. Enjoy!
This mod will put the Incursion Class into Star Trek: Armada II.


It is strongly recommended that you backup all files that are replaced.  For your convenience, I will do it for you.


The Incursion Class can be built from the Advanced Shipyard.  It will only work in Regular Tech.






Instructions:

Place "fincursion.odf" into the "ships" subfolder of the "odf" folder in the root directory.
Place "fyard2.odf" into the "stations" subfolder of the "odf" folder in the root directory.
Place "tech1.tt" into the "techtree" folder in the root directory.
Place "gbfincursion.tga" into the "RGB" subfolder of the "Textures" folder in the root directory.
Place "gui.global.spr" into the "Sprites" folder in the root directory.



Hope you don't mind not having a wireframe.


To Remove:

Place all of the backup files in their respective places listed above.  The backup files go to the exact same
place the modded files go.  Except for "gbfincursion.tga", it can be deleted. 






Have fun with this bad mofo!





Captain Picard 2371

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Captain Picard


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Registered 15th July 2002

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