This is Dawn's version of the Valdores class. The Valdores class is the Romulan ship in the upcoming Star Trek movie, Star Trek: Nemesis.
Dawn's version is EXCELLENT! It looks almost exactly like his reference.
*********************************************** *************************** Valdores v1 ******************************* *********************************************** zip file includes: - 2 handdrawn high res ship texture maps - 2 weapon textures - Valdores Class for A2 (poly count: 1900) - Valdores Class Refit (poly count: about 2000) - various ship + weapon odfs - build buttons and Admirals Log - Ship Images - harpoint map - INSTALLATION - copy ... *.tga >>> Textures\RGB g*.odf >>> odf\special_weapons r*.odf >>> odf\ships (rvatorp.odf, rvatorpo.odf >>> odf\weapons\Photons rvaphas.odf, rvaphaso.odf >>> odf\weapons\Phasers rdval.odf, rdvalo.odf >>> odf\weapons\Pulse) v*.odf >>> \odf\other *.bmp >>> bitmaps\AdmiralsLog\ShipImages add to weapon.spr: (below: @reference=256 @tmaterial=additive) # Valdores Torp wvatorp wpulsarr 0 0 64 64 @anim=tex4x4 # Valdores Heavy Disruptor wvahdis wheavyd 0 0 64 64 @anim=tex4x4 add to tech1.tt: rvaldores.odf 0 rvaldref.odf 0 rvaldrefx.odf 0 rvalpod.odf 0 gbm.odf 0 gdbm.odf 0 grvalup.odf 0 add to gui_global.spr: b_rvaldores gbrvald 0 0 64 64 b_rvalpod gbrvalp 0 0 64 64 b_grvalup gbrvalup 0 0 64 64 b_gbm gbrvalup 0 0 64 64 b_gdbm gbrvalup 0 0 64 64 make rvaldores.odf and rvalpod.odf buildable in a shipyard of your choice .. have fun :) Note: if your graphic card doesn't support high res. textures (can't see the ship in game ... i.e. Voodoo3 cards) .. just resize the texture from 512x512 to 256x256 and save as uncompressed tga 32 bit - the weaponary of this mod is NOT canon ! ;) CREDITS: ODF, MESH, SOD AND TEXTURE: DAWN MESH AND TEXTURE (UPGRADE POD): ACTIVISION dawn29thct@lycos.de
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