X-301

This is the first flyer, I do believe, developed by the Tau'ri after analysis of a Goa'uld Death Glider. Its technology mixed made for a f...

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This is the first flyer, I do believe, developed by the Tau'ri after analysis of a Goa'uld Death Glider. Its technology mixed made for a few problems, but it flew and it could fight and it looked very cool. This isn't any different. She can fight, she looks VERY cool armed with a close mesh to the original and some very good textures with some fine details, so it's a shame to some extent that they aren't going to be noticed as much due to its size.

Most likely rigged so that a "wing" of these can take out a Ha'tak, they will be powerful in numbers, but don't expect them to be able to do anything useful as a single unit other than harass a non-combat ship. Similarly to the 302, I recommend you get one of the Tau'ri cruisers to build these from the hangars. The package comes with a build button (which looks as good as the 302), a wireframe and an admiral pic for both the 301 AND the recently uploaded 301. So, if you want a bit of variance with the fighters you have or merely wish for a full-house of them, download this now.

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Download 'x301.zip' (3.45MB)

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Readme
|-----------------------------|
| X-301 Installation Read-me  |
|-----------------------------|
|    Read-me created by:      |
|       wraith_shadow         |
|-----------------------------|

Step 1 -
	Add the 301.odf to the /odf/ships folder
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Step 2 -
	Add the 301.sod to the /sod folder
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Step 3 -
	Add the following files to the /textures/rgb folder

X-301_glow.tga
X-301_specular.tga
X-301b_glow.tga
X-301b_specular.tga		
gb301.tga
w301.tga
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Step 4 -
	Add the 301.bmp to /bitmaps/AdmiralsLog/ShipImages folder
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Step 5 -
	Add the following lines to "sprites/gui_global.spr" below,
		" @reference=64
		@tmaterial=interface "

b_301				gb301			0	0	64	64

	(if the buttons doesn't appear properly then change the last two numbers to 128)
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Step 6 -
	Add the following lines to "sprites/gui_global.spr" below,
		" # Federation wireframes "
@reference=128
301w1 				w301 		40 	0	40 	40
301w2 				w301 		0 	40 	40 	40
301w3 				w301 		40 	40 	40 	40
301w4 				w301 		80 	0	40 	40
301w5 				w301 		0 	0 	40 	40

	(if there is already a "@reference=128", just start copying at 301w1)
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Step 7 -
	Add the following line to techtree/tech1.tt and fulltech

301.odf 0
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Step 8 -
	Add the following line to the station that you wish your X-301 Fighter to be build from 
	odf/stations/(station of choice).odf

buildItemX = "301"

remember to replace X with the next number in the sequence.

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Greathor


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Registered 23rd January 2006

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