This is an updated X-Wing for A2. Nicely done.
Mod name: Incom T-65A X-wing starfighter Version: 1.1A2 - A2 only (!NEW!) Author: Challenger (Challenger0111@gmx.at) Model information Hardpoints: 15 (01-04 laser cannons, 05,06 proton torpedo launchers) Polygoncount: 822 team color: no Texture maps: 2 Light map: no Bump map: no Borg nodes: no venting Plasma: yes venting Steam: yes Wireframe: yes Build button: yes odf file: yes techtree: no weapons: yes SOD: yes Worktime: 45 minutes model, 2 hours textures Installation: put the xwing.SOD and protorp.SOD files into the A2 Sod directory put any tga file into the A2 Textures\Rbg directory put the rlaser2.wav and torp.wav files into the A2 Sounds\effects directory the odfs go as as follows: xwing.odf, xwingo.odf into the odf\ships directory xwing_phys.odf into the odf\other folder xlaser.odf and xlasero.odf into the odf\weapons\pulse directory. torp.odf, torpo.odf, torp2.odf, torp2o.odf into the odf\weapons\photons directory now some editing: open up any shipyard odf (found in odf\stations) you desire and put there the following line buildItemX = "xwing" where X is the next free number in that shipyard file. now open up the techtree folder and open the tech1.tt file. add there anywhere the line xwing.odf 0 you will be instantly be able to build the xwing starfighter. of course, you can have prerequisites for it, by putting a number different from zero and thereafter the needed odf files. now, for build button, wireframe and weapon: get into the sprites folder and open up the gui_global.spr look for a line @reference=64 in the build buttons section and add the following line there: xwing (tab) gbrxwing (tab) 0 (tab) 0 (tab) 64 (tab) 64 scroll further down until you find the wireframes section. there add the following lines: xwingw1 xwing_wire 0 0 48 48 xwingw2 xwing_wire 48 0 48 48 xwingw3 xwing_wire 96 0 48 48 xwingw4 xwing_wire 144 0 48 48 xwingw5 xwing_wire 192 0 48 48 now save the file and open the weapon.spr search for the entry pphaser wpulse 0 0 128 32 add after this the line rlaser rlaser 0 0 128 32 now you should have the X-wing properly installed. For uninstallation, simply undo the steps above :) Credits: Challenger the whole mesh as well as a few texture parts rest of the texture consists of renders from Harry Changs, Matt Waltons, Jose Gonzales Parejas and Matt Allens cooperative done X-wing mesh from http://www.theforce.net/scifi3d Full credit goes to them for the texture Wireframe and Build button by Challenger Laser texture and Proton torpedo weapon by the STvsSW team Laser and Proton torpedo sounds from Xwing Alliance Legal Mumbo jumbo: THIS MATERIAL IST NOT MADE OR SUPPORTED BY ACTIVISION You may use this model and textures in your mod, but if you publically release this mod I request you add the credits in this readme to your readme file. You may not alter the model and/or the textures without my permission, nor re-release any parts of this mod. Also, it has come to my attention that there is a program to revers SOD files into editable mesh files. I request that you refuse from using this program on my X-wing mesh, except i have given permission (so contact me in this case) You may release this mod "as is" with these files included in the zip on your modding site :) Where you can catch me: http://stgn.scifi-forums.com/ - usually in the modding discussion forum ICQ: 53658226 Mail: Challenger0111@gmx.at http://www.planetarmada.com in the forums http://www.strategyplanet.com/starmada/fgx/stamada/ - the Project STAR:MADA homepage
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