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Zahl Warship

Sure enough, Dan's put together the last ship of the "Year of Hell" armada here by porting and reducing the Zahl warship that fought with Vo...

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Sure enough, Dan's put together the last ship of the "Year of Hell" armada here by porting and reducing the Zahl warship that fought with Voyager against the Krenim Imperium. A truly fantastic bit of modding has been done over the past couple days by Dan1025 and I think it's only fair to thank him on behalf of the A2 modding community for some really wonderful bits of the Delta Quadrant canon.

As always, no detail is spared and no modder will be disappointed, as the buildbutton, wireframes, weapons, and Borg textures are all here.

Download this one and add to your collection of Delta Quadrant vessels.

:cool:

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I've been given permission by Queball to convert the Zahl Warship that he released on BCFiles and release it on a2files, so here we are :)

Included in this mod are:

SOD file
Ship textures
Borg textures
Photon torpedo texture
Buildbutton
Ship ODF
Weapon ODF's
AdmiralsLog picture
Wireframe

****************************************************************************************

Installation Instructions:

1. Place "npc_zahl.sod" into the Activision/Star Trek Armada II/SOD folder.
2. Place all files found in the RGB folder into the Activision/Star Trek Armada II/Textures/RGB folder.
3. Place "npc_zahl.odf" into the Activision/Star Trek Armada II/odf/ships folder.
4. Place the ODF files found in the Photons folder into the Activision/Star Trek Armada II/odf/weapons/Photons folder.
5. Place the "npc_zahl.bmp" file found in the ShipImages folder into the Activision/Star Trek Armada II/bitmaps/AdmiralsLog/ShipImages folder.
6. Find the file named "gui_global.spr" found in the Activision/Star Trek Armada II/Sprites folder and open it (use notepad).

Search for where it says:

"Federation build buttons"

and underneath where it says:

"@reference=64"

add:

b_npc_zahl		GBnpc_zahl	0	0	64	64

Now search for where it says:

"Federation wireframes"

and add:

@reference=64
@tmaterial=interface

npc_zahlw1		WFnpc_zahl		0	0	64	64
npc_zahlw2		WFnpc_zahl		0	0	64	64
npc_zahlw3		WFnpc_zahl		0	0	64	64
npc_zahlw4		WFnpc_zahl		0	0	64	64
npc_zahlw5		WFnpc_zahl		0	0	64	64

Save and close the file.

7. Find the file named "weapon.spr" in the Activision/Star Trek Armada II/Sprites folder and open it (use notepad).

Search for where it says:

"New weapons"

And underneath where it says:

"@reference=256
@tmaterial=additive"

add:

# Zahl Photon torpedo
zahlphot		Wzahltorp	0	0	85	85	@anim=tex3x3

Save and close the file.

8. Find the file named "tech1.tt" in the Activision/Star Trek Armada II/techtree folder and open it (use notepad).

Underneath where it says:

"Federation Ships"

add:

npc_zahl.odf 0

Save and close the file.

9. Find the file named "fulltech.tt" in the Activision/Star Trek Armada II/techtree folder and open it (use notepad).

At the top of the file add:

npc_zahl.odf 0

Save and close the file.

10. Open the name of whatever station you want to add the ship to as a buildable item (if any).

Add at the bottom of the list of buildable items:

buildItemXX = "npc_zahl" (where XX is the number after the last one on the list).

Save and close the file.

****************************************************************************************

Credits/Thanks:

Credit for the model and textures goes to Queball
Credit for the original photon torpedo texture goes to Yacuzza
Credit for the original borg texture I used goes to Scorpians non-stock sphere mod.

A big thanks to Activision for releasing this game and giving us all something fun to mod and improve upon :)

If you want to use this mod for something you plan to release, you may need to contact Queball, as it is his model and texture. For more details on this you can always e-mail me
at: 

dan_ocean@hotmail.co.uk

Hope you enjoy the mod! :)

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dan1025


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Registered 21st November 2007

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