Upgraded textures always mean a better looking game object. This is undeniably true, whether it's a ship, a station, a weapon.... pretty much anything but a planet. Armada planets ALWAYS look horrid unless they're from Midnight Universe. But in this case, the original textures of the Dominion carrier by Wrath of Achilles, done for A2, were modified to convert the model to A1. Now the textures on this ship are closer to the original's awesomeness, and this ship is definitely worth a look. Good work, Weyoun.
Thank to Wrath of Achilles for making the dominion carrier, and giving me permission to convert it. Thanks to pepperman for actually converting it to armada 1. All I did was make the build buttons, wireframes, and wrote the odf. to intall: 1. place odfs, sods, tgas, into the appropriate folders. 2. Put in the tech1 tree: dcarrier.odf 0, and add to which race's shipyard you want. builditem4 = "dcarrier" 3. go to the sprites folder, open gui_global and add the following lines At reference 64: b_dcarrier gbdcarrier 0 0 64 64 and @ ship wireframes @reference 128 dcarrierw1 dccwireframe 0 0 256 256 dcarrierw2 dccwireframe 0 0 256 256 dcarrierw3 dccwireframe 0 0 256 256 dcarrierw4 dccwireframe 0 0 256 256 dcarrierw5 dccwireframe 0 0 256 256 any questions: e-mail me @ firstname.lastname@example.org
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