The Shrike class is a favorite of the Tal Shiar, the Romulan Intelligence Agency, for its stealth and speed. It is outfitted with a cloaking device, allowing Tal Shiar operatives to obtain order of battle information from the enemy. Shrike class vessels are equipped with two forward firing plasma cannons, and a micro torpedo launcher.
Well, no doubt everyone knows this ship. From both Armada I & Armada II.
This is Achilles take on the ship. The general design looks the same, though there are a few minor changes, such as the nacelles. The lighting on them being on the top and bottom, and not the side like they were in the stock games.
Regardless, this I think makes a lovely addition to any Romulan Fleet (be it a replacement or not). Do also note, that this is an Armada I Mod. Not Armada II. Pepperman has mentioned that he will be releasing an Armada II one soon, so for those of you that want this for Armada II, you'll just have to hold on, or convert it yourself ;)
******************************************************************* * Model Credits: * Romualn Shrike v1.0 * - Game: Star Trek Armada * - Mesh Developer: Achilles * - Texture Developer: Achilles * * Wireframe, Build Buttons and Object Definition Files (ODFs): * - Activision and Mad Doc Software * - Pepperman * * Other textures: * - Activision and Mad Doc Software * - Romulan disruptor textures by Rake * Homepage: http://www.strategyplanet.com/starmada/weapons * Contact: email@example.com * * Audio Files: * - Activision and Mad Doc Software * ***************************************************************************** Introduction: The Shrike class is a favorite of the Tal Shiar, the Romulan Intelligence Agency, for its stealth and speed. It is outfitted with a cloaking device,allowing Tal Shiar operatives to obtain order of battle information from the enemy. Shrike class vessels are equipped with two forward firing plasma cannons. and a micro torpedo launcher. Setup Instructions: ================================================== 1. Download file ================================================== Download file, virus check and extract files to a known location other than the Armada directory ================================================== 2. Copy files ================================================== Copy the *.SOD to your Armada SOD Directory Copy the *.odf to your Armada Addon Directory Copy the *.wav to your Armada Addon Directory Copy the *.tga to your Armada Textures/Rgb Directory ================================================== 3. Mod the ship files and make it buildable by the construction ship ================================================== Open the Romulan shipyard odf file (e.g., ryard.odf) and insert a new builditem under the construction parameters: // Construction Parameters buildItemX = "rshrike2" Where X is the next available number in the sequence. ================================================== 4. Mod the appropriate Techfile files ================================================== Open an appropriate techtree file (e.g., tech1.tt is for standard tech mode) and add the following lines. rshrike2.odf 1 ryard.odf ================================================== 5. Mod the Gui_global.spr to add build buttons and wireframes ================================================== Open the gui_global.spr file located in the Star Trek - Armada\Sprites folder. Add the following buttons under the # Romulan build buttons header: @reference=64 # Build button for the Romualn Shrike Destroyer b_rshrike2 gbrshrike2 0 0 64 64 Now add the wireframe references under the follwing header: # Building Wireframes @reference=128 # Wireframe for the Romualn Shrike Destroyer rshrike2w1 rwdestry 40 0 40 40 rshrike2w2 rwdestry 0 40 40 40 rshrike2w3 rwdestry 40 40 40 40 rshrike2w4 rwdestry 80 0 40 40 rshrike2w5 rwdestry 0 0 40 40 ================================================== 6. Mod the weapon.spr to add weapon references ================================================== Open the weapon.spr file located in the Star Trek - Armada\Sprites folder. Add the following lines under the respective headers: @reference=256 @tmaterial=additive # Romulan Disruptor for the Romualn Shrike Destroyer rc4pulse rccdrt 0 0 235 80 @reference=128 @tmaterial=additive # Romulan Phonton torpedeo for the Romualn Shrike Destroyer rc4phot wrtorp 0 0 32 32 @anim=tex4x4 ================================================== 7. Mod the events.odf to add sound references ================================================== None required. Uses stock sounds. ================================================== 8. Have fun with the Romualn Shrike Destroyer ================================================== I hope you enjoy this addition to ST Armada. Have fun. ================================================== 9. Contact Info ================================================== Feel free to drop me a line and let me know what you thought of the addon. firstname.lastname@example.org ================================================== 10. Uninstall Info ================================================== Reverse the steps above to remove this ship. ================================================== 11. Permissions ================================================== Achilles has hereby granted permission to those who wish to use this ship in their mods providing proper credits are given. ================================================== 12. Star Trek Alliances Mod ================================================== If you wish to replace the Romulan Shrike from Achilles Alliances mod, the respective files are located in the folder ST_Alliances_Mod_Addition ================================================== 12. Legal ================================================== This material is not made or supported by Activision or MAD DOC Software. This material is freeware and may not be use for commercial purposes! By installing this addon, you (the user) agree to and assume all risks of said addon. As a result, I take no responsibility for any damages that may occur to your game, mod or hardware. Star Trek and related marks are trademarks of Paramount Pictures. Activision is a registered trademark of Activision, Inc. All right reserved. All other trademarks and trade names are the properties of their respective owners.
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