Civilans by Mongoose_84

Alrighty , mongoose has nicely added a few civi's to the list of units for us to shoot with or at. Not a super lot to this , it's a qui...

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Alrighty , mongoose has nicely added a few civi's to the list of units for us to shoot with or at.

Not a super lot to this , it's a quick download and adds a few units to the menu so if you want some more units ingame and don't want to wait forever for them this is the download for you!

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Civilians-Addon by Mongoose_84 (first release)


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installation: well... just copy the Civilians.pbo-file into your "ArmA\AddOns"-folder

the units can be found under "Civilians Addon" on each side in the editor
all the units come without any weapons, so the editor's lists don't get flooded with tons of units, but you can easily add weapons to them by pasting one of the lines below into their "initiliasation"-field:
the way i see it, this allows for more variability - hope, you agree... (btw: if you copy a unit in the editor, this line is copied as well - so it's hardly any effort - using alt-tab to copy a line it takes no time really



Makarov:
{this addMagazine "8Rnd_9x18_Makarov"} forEach [1,2,3,4,5,6]; this addWeapon "Makarov";

MP5 + Grenades:
{this addMagazine "30Rnd_9x19_MP5"} forEach [1,2,3,4,5,6]; {this addMagazine "HandGrenade"} forEach [1,2,3,4]; this addWeapon "MP5A5";

MP5 Silenced + Grenades:
{this addMagazine "30Rnd_9x19_MP5SD"} forEach [1,2,3,4,5,6]; {this addMagazine "HandGrenade"} forEach [1,2,3,4]; this addWeapon "MP5SD";

AK74 + Grenades:
{this addMagazine "30Rnd_545x39_AK"} forEach [1,2,3,4,5,6]; {this addMagazine "HandGrenade"} forEach [1,2,3,4]; this addWeapon "AK74";

AK74 + Grenade Launcher + Grenades:
{this addMagazine "30Rnd_545x39_AK"} forEach [1,2,3,4,5,6]; {this addMagazine "HandGrenade"} forEach [1,2,3,4]; {this addMagazine "1Rnd_HE_GP25"} forEach [1,2,3,4,5,6]; this addWeapon "AK74GL";

AK74 + RPG:
{this addMagazine "30Rnd_545x39_AK"} forEach [1,2,3,4]; {this addMagazine "PG7V"} forEach [1,2,3]; this addWeapon "AK74"; this addWeapon "RPG7V";

PK:
{this addMagazine "100Rnd_762x54_PK"} forEach [1,2,3,4,5]; this addWeapon "PK";

SVD:
{this addMagazine "10Rnd_762x54_SVD"} forEach [1,2,3,4,5,6,7,8,9,10]; this addWeapon "SVD";



if you want to use timed handgrenades, just replace "HandGrenade" with "HandGrenadeTimed"
(if you use these lines on any armed unit, remember to add "removeAllWeapons _this;" at the beginning)



for a complete list of weapons and ammo check out this link:
http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi?s=179f3e91d23975956a563e6b259a5075;act=ST;f=71;t=55116


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class names



the first letter of all units is either W(est), E(ast), G (for Resistance) or left out for the civilian side

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for most civilian units this is followed by "Civ", the group (sorted by similar outfits) "A"-"G" and a number "1"-"3"

for example: WCivB2, ECivG1, CivA3

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King: CivKing
Prime Minister: CivPM
Field Reporter: CivFR
"Anchorman": CivSuit
Captive: Captive (for the civilian side: CaptiveW, CaptiveE, CaptiveG)

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zombies: Zombie1 - Zombie4

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Mongoose_84


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Registered 12th March 2007

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