Huge Battles for Middle Earth

This mod changes the amount of gondor troops you receive and the lines for them.This Being my first mod, i like to show what i could change...

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This mod changes the amount of gondor troops you receive and the lines for them.This Being my first mod, i like to show what i could change within the game.I want no one to take this mod, change it a bit, than say it is theres, unless they ask me, and i'll *possibly* accept it.

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Download 'huge_battles_for_middleearth.zip.zip' (3.07MB)

Readme
Contents:
ini.big(ensure that you make a backup, incase I messed up)

Units-

	Dwarves- main changes with attack, health, cp value and build time/cost.


	Menofthewest(gondor)
		-Towerguard-10x2 from 5x3, new porcupine look
		-Calvary-6x1 from 5x2, wider and more crushing.
		-rangers-same, changed longshot to respawn in 30 seconds, from 240
		-RidersofRohan-7by1, more health, more damage, more everything,
		-Archers- 6x2, from 5x3, faster fire more health, more damage.

	Elves
		-NoldorWarriors-5x1 , faster build, build cost lowered, faster firerate, more health.


Buildings-

	Menofthewest(gondor)
		-farm has 6x less radius to gather resources +faster time (3000 miliseconds from 6000)
		-command points are increased as follows:farm- 200 from 50
							 fortress- 850 from 100
							 statue- 80 from 10

	Elves
		-testbarracks, instant upgrades. 
		-mallorn, same as gondor farm now
		
	Units(evil) are raised for Mordor, Isengard, and somewhat of Angmar
	some resource building may be changed but thats it for evil.



	Units range(archers et trebuchets) have increased. health went up a notch, and due 
to the lack of buildable noldorwarriors, you can now build 1200. 

Heroes(in General)

-all heros attack has been raised everso higher, and health has increased.

What this mod does in General:

-Raise resources, more space for farms.
-faster calvary, doesn't slow down when crushing, making pikemen actually useful
-Health and Damage raise, ex.100lvl2, 200lvl3, 400lvl4, 800lvl5.
-more buildable units- nights of Dol Amroth, Noldorwarriors etc.
-very hard battles. 
-better heros, speed/damage/health wise.
-Stronger walls.
-farther range for Artillary
-higher command points in War of the Ring (hero-1250 (mininmum) and living world cp
up to 15000. 


Installation:
Unzip the files, and put it in you  C:\Program Files\Electronic Arts\The Lord of the Rings, The Rise of the Witch-king folder

Issues:
Let me know

Creator:
PhatmanNik /Climber 2_____________________________NicholasShirtliff512_AT_HOTMAIL.com

Notes:

This Being my first mod, i like to show what i could change within the game.
I want no one to take this mod, change it a bit, than say it is theres, 
unless they ask me, and i'll *possibly* accept it.

Enjoy!!

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PhatManNik/Climber 2


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Registered 24th April 2007

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