Battletest2 Director's Cut

This new mod vastly improves the gameplay of 1.06, fixing nearly all the bugs, many balance issues, balancing out Create a Heroes, an...

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This new mod vastly improves the gameplay of 1.06, fixing nearly all the bugs, many balance issues, balancing out Create a Heroes, and adding the two new maps that EA never gave you: Tolfalas and Dark Island. It even includes a new Conquest Mode developed by MaDDoX.

This is a very good mod/maps from Maddox, and is extremely enjoyable to play. You'll have fun with this one!

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Download 'battletest2dcv1.zip' (4.67MB)

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Battletest2 DC - Multiplayer Balance Changelog
Version 1 Consolidation - 11/30/06
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Global:

(1)- All heavy armoured units now take 15% damage from logical-fire damage
(2)- Hobbit Sheriff now more vulnerable to trample (75/45% from 30/20%) and cavalry (140/100% from 100/40%), sword attack now 'cavalry' damage type
(3)- Wildmen summon reduced to 3 hordes (from 4)
(4)- Some mid-game heroes (Eomer, Faramir, Dain and Sharku) now cost 1500
(6)- All unarmored pikes now 25% less vulnerable to siege
(7)- Resource Limiter with 6 resource buildings reduced to -10% (from -15%)
(8)- Transport ships speed increased (120 from 70)
(9)- All pike-type units now take 240% from slash, except for the Tower Guard and Mithlond Sentry (still 200%)
(10)- All artillery units bombard mode now have 1200 range, 12s reload, 75% damage falloff
(11)- All tier1 archers, except for the Lorien Archer, now have a 25% pierce bonus vs fliers

_____________________________________________________________________

MotW:

(12)- Gondor Soldier damage 33/75 (from 40/90)
(13)- Aragorn athelas now heals 1000 hitpoints (from 2000), blademaster +50% bonus vs structures removed
(14)- Boromir's horn fear duration reduced to 10s (from 15s), attack hero-knockdown chance reduced to 15% (from 25%)
(15)- Faramir levelup improved (50/100/150/280/420/540/690/840/990 from 60/120/180/370/560/750/900/1050/1200)
(16)- Ivori Tower map reveal recharge now 6m (from 2.5m)

Elves:
(17)- Giant Eagle now takes 45% from pierce and 55% from cavalry-ranged (from 20%), health 3400 (from 4000), buildtime 2m30s (from 1m), summon duration 40s (from 2m), attack now has a -70% damage penalty vs towers
(18)- Farsight power reload reduced to 1m40s (from 3m)
(19)- Elrond speed 70 (from 65), elven grace amount increased (1000 from 600) and now affects heroes and infantry next to him, 

Dwarves:
(20)- Dwarven Guardian pierce resistance reduced (83/35% from 75/30%), siege hammers damage reduced to 56 (from 80)
(21)- Gimli slayer attack damage vs forts halved

Isengard:
(22)- Palantir vision duration 40s (from 2m)
(23)- Dragonstrike damage reduced to 7300 (from 9000)
(24)- Warg Rider upgraded weapon bonus vs structures reduced to +50% (from +100%)
(25)- Saruman hitpoints reduced to 2000 (from 3000), fireball logical-fire radius reduced to 30 (from 40)
(26)- Furnace health increased to 980 (from 750)

Mordor:

(27)- Mordor Orcs horde bonus now works with just 3 hordes (from 5), check radius 250 (from 160), damage bonus now +33% (from +55%), also affect haradrim lancers
(28)- Mumakil cost reduced to 1500 (from 1800)
(29)- Nazgul Rider crush deceleration percentage now 5 (from 4), minimum crushing velocity 56 (from 58), mount toggle now takes 4s (from 1.4s)
(30)- Corsair fire bomb double damage bonus vs structures removed, fire decay now 23 (from 16)
(31)- Gorgoroth spire range 1200 (from 2000), damage type now only fire (from siege+fire), recharge 7m (from 5m)
(32))- Witchking hitpoints reduced to 6700 (from 8000), healing rate now 32 health/s (from 25 health/s), mounted armor 20% stronger vs all damage types
(33)- Unarmored Haradrim Archer now takes 80% pierce (from 100%), barbed arrows reload now 4s (from 6s)
(34)- Soldier of Rhun vulnerability to uruk increased (100% from 50%)

Goblins:

(35)- Goblin warrior experience award reduced to 1, specialist armor 47/17% (from 50/20%), pierce 125/10% (from 125/30%)
(36)- Goblin Archer speed 55 (from 45), base attack range 330 (from 275), pierce damage 26 (from 20), flame damage 30 (from 20)

_____________________________________________________________________

Create-A-Hero Changes:

1) Armor attribute points reduced to 5%(1 point) thru 52%(20 points)

2) Base health Reduced to 800 from 2300, base damage reduced to 50

3) Vision multiplier now ranges from 0.25(lvl1) to 8.00(lvl 20)

4) Increased wizard blast damage to 200/300/ 500 from 80/150/250

5) Increased word of poultry range to 100/150 from 50/100, recharge time reduced to 180 seconds (from 240 seconds)

6) Reduced blademaster boni to 150% damage, 25% armor (from 200% damage, 50% armor)

7) Berserker/battle rage armor boni reduced to 25/30/35/40 (from 50/45/40/35), damage multiplier decreased to 125/150/175/200% (from 150/175/200/225%), speed buff added120/140/160/180% rechargetime reduced to 120 seconds from 180

8) Tornado lifetime reduced to 7/14/21s (from 10/20/30 s)

9) Train allies recharge time reduced to 60 seconds (from 240 seconds)

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MaDDox


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Registered 24th May 2007

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