The newest iteration of the Battle-Test 2:Directors Cut has been finished! Patch 2.4 is another milestone in a long trek to balance the Battle for Middle-Earth 2. Bringing to you this patch is the masters of balancing, Maddox and Rainmaker, who delivered on improved and smoother gameplay. You will find that this version has removed even more bugs and modified key issues, such as Warg Sentries and under-used PowerPoints.
Please note you need this patch to play Clanwars for BFME2! Also note you can download two versions of this, the version uploaded is the normal 2.4 version, although there is a widescreen version if your pc supports it which looks fantastic with a much higher camera angle!
To download the widescreen version click here (direct download link!)
The changes in the readme don't look like much but I can't find the changes from 1.06 to the recent version so here is the changes from the 2.3 BTDC patch.
Battletest2 DC Changelog Version 2.4 - 25/12/08 Changes from previous Version (2.3): * Black Riders now deal 20% less damage to all structures * Other mounted heroes now deal 12.5% less damage to all structures except forts * Sentry warg now takes 300% (was 200%) from specialist; melee damage now 250 (was 500) * Berzerker CP cost now 30 (was 20) * Summoned Men of Dale lifetime now 2min 15s (was 2m 30s) * Summoned spiderlings now come with poison sacks * Goblin summon spiderlings power now spawns 10 units (was 8) * Aragorn Elendil recharge now 80s (was 60s) * Sharku health 2000 (was 2250) * Dwarven and MotW summoned towers now take less damage from slash (50% from 75%), uruk (35% from 50%), flame (10% from 33%), hero (20% from 50%), cavalry (25% from 45%) and magic (20% from 50%) Bugfixes: ========= * Fellbeast claw attack properly fixed against structures * Fire drake inferno radius properly 110 (was 100) * Sentry warg charge speed fixed * Lurtz's carnage exploit properly fixed * Stubborn pride now properly stacks with Mighty Rage
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