Adds economy building plots, and defense building plots around your base, similiar to BFME-1. Increases overal game length and allows acces to higher level heroes, spells, and upgrades.
(Remember it wasn’t designed to bring balance to the game, if it allows access to unbalanced upgrades that you don't like then don’t complain to me, complain to EA. ) I added some building plots, similar to the original BFME game for each faction. . (1) 3 resource building plots . - always operate at 100% (reduces complete dependence on map control) . - located close to main base: (this encourages base located warfar) . - Buildcost 350 and Buildtime increased to 25: (this encourages early expansion by porters) . - 85% the size to help differentiate and not to take up too much room in base area . (2) 6 small sentry tower building plots . - surround base, like BFME-1 camp setup (encourages use of siege) . - cost 135
(instead of having 6 small sentry towers, the goblin faction has 6 new small spiderholes expansion plots: 4 spiderlings instead of original 9)
version v.03 ---> v.05 changes resource expansion . BUILDCOST cost 400->350 . BUILDTIME 45->25 sentryexpansion . BUILDCOST 200->135 -also fixed my error where isengard's expansion displayed "murder of crows" upgrade To install this mod just copy the folder into the Electronic Arts folder and say yes when prompted to overwrite. Then move these files into a different directory outside your BFME2 directory. . "ini.big" . "bases.big" . "/lang/english.big" If you want to disable the mod just return the files to their original location.
This includes Holy Sorcerer's Balance Mod v.03, because i wanted the stronger fortresses. Give Him credit for all the stuff he did. You can see his changes he made in the readme.
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