The might of Isengard has come to the fortress of Helm's Deep! Only the few brave defenders can hold the deeping wall until help arrives!
Each player will control: -one hero from Helm's Deep -their custom hero -a few elven warrior battalions
Some of the maps features are: -camera animations -noises/ speeches /music -Isengard waves
The waves work wonderfully and the forces will use the ladders; you can run but you can't hide!
To win, simply survive through the night and hold the courtyard.
NOTE: The top spot must be an Isengard enemy computer! (this is so certain spells can be cast)
I have tested this online and so far everyone has enjoyed it thoroughly! I think I've created a good feeling of the real Helm's Deep.
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