Shores of Loren

This is my first attempt at designing a BFME map. So any errors during gameplay wasn't intentional nor known about as I'm not a experience...

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This is my first attempt at designing a BFME map. So any errors during gameplay wasn't intentional nor known about as I'm not a experienced mapper.

The map is a 3 player with plenty of build space, AI working. Lots of water and 6 shipyards for those who like to take battles to the seas.

Player 1's position is setup and designed more for the Men of the west/Dwarven players. To the Northeast position is more dark and gloomy, more designed for evil civilizations. And the Northwest Corner is designed more for Elves, Men or Dwarves.

Water reflections is added so all your ships and units will reflect in the water as well as the enviroment (Trees/Mountains). When you start the map, a brief Intro will play (very short) about the Mountains. The radar image was totally redone. I never really liked the colored radar image you see on custom maps. So I designed the image to look more like the default maps, The parchment look to it.

The most unique feature to the map is that golem will not spawn nor drop the ring. Instead, I designed more of a dungeon. In the Southwest corner of the map is a creepy mountain full of VERY tuff spiders amongst other creatures. I don't want to give it all away, But I will say that you will need a medium sized army or larger to get to the end. Once you kill the Elite Creature at the end, the ring will drop along with some treasure. Do you dare split your forces from battle to try and capture the ring? The choice is yours!

-------------------------------- Installation: Simply run the installation file. This will install the map files to your existing directory. ( :\Documents and Settings\\Application Data\My Battle for Middle-earth(tm) II Files\Maps )

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Registered 24th April 2007

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