The Islands of Umbar

Number of Players: 2

Description: Rant: This map was my second choice to make. The reason is simple. EA never made a strictly Island...


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Number of Players: 2

Description: Rant: This map was my second choice to make. The reason is simple. EA never made a strictly Island map for the game. I thought it would be important to get a good island map out as soon as possible so here it is. Also I know Umbar is a peninsula, but there may have been a few islands off the coast and also this allows people without the Umbar map to see the buildings. :)

Facts: It is a 1vs1 map. Each player starts like normal. Each island has a inn and an outpost strategically placed an decorated to fit right in. I have added various buildings and textures to give it the look and feel of a beach front. Each islands has two docks. There is a middle rock shooting out of the water so that you can maneuver around an enemies ship. Also there are two islands that are very small and each has a signal fire on them.

The islands are placed close together so that the overpowering demolition ship (good and evil version) wont always be able to stop you from landing or attacking because the shores are so close. This is also the reason the rock is in the center to better balance out the types of ships.

Skirmish and Online; this map works in both skirmish against the AI and online.

Map difficulties: as many of you may notice no matter what you put your water setting on the water in this map will still look the same. I have tried to fix the water various times, but have come up with no answers to the solution. If anyone better understands the new water tool and has the answer then please tell me below.

Also you may notice that that some textures did not blend. I have tried to fix this issue but it seems almost imposable to fix. Instead of keeping similar boring textures. I left these imperfections. In it was either make it boring or a little messy and a little messy seemed better to me. (its not that noticeable EA does the same thing)

Final Thoughts: As you may all know this is my second map for BFME 2 to get it started I sent in 2 at once. (naming the Blue mountains my first)This map may have some imperfections, but what map doesn't. I assure you all this is the beginning. I plan on making even better maps in the future. So I hope you all enjoy this map. After all I am here to help make BFME 2 a better playing experience. So like always any questions comments or concerns are welcome. Please list them below and a big Thanks to all that download! :)

Sincerely, Steve Campen (High Elven Lord) UPDATTE VERSION 1.01: I have made the map a little bigger and added another outpost to both sides as well as a new center peice. Update vesion 1.02: I have fixed the bug where the AI does not build resource buildings. Now they will. This should make the map much better for skirmish. NOTE: the updated version is not the installer. For now it is only in manual form, but most of you should know how to do this by now.

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Steve Campen

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Registered 12th December 2005

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