Well, it has been an exciting turn of events for the v1 patch of BFME CE, the units arenow balanced and more powerful allowing for the game to take a real hit nice and fast, however the old BFME gameplay still exists with the sieging and the good old hero and unit mixing and combining which took a lot of peoples hearts with the game.
However, no matter how strong the units are, there will always be one flaw with the BFME series, and that's the hero strength, although we all use heroes, we have to use heroes it's just part of the game that we do that allows us to win. But they aren't as strong powerful as they look in the movies and the books, a lot of people have complained about it and well the BFME CE mod v2 has the answer what all have been looking for. With a small changelist consisting of hero buffs and balances we have the almighty heroes at power once again, in this mod, you will have to use heroes in order to claim victory, some give off passive leadership and some give off showing leadership, their abilities are unique and can take down enemies each for their own cause.
The Battle for Middle Earth has only just begun, who will take your interest, Sauron, Saruman or will it be the call of Gondor and Rohan, you decide, the fate of Middle Earth lies in your hands.
======================================================== BFME Custom Edition Mod Full Changelist By Digz ==================================================================== Rohan Unit changes: -Peasants build time decreased -Peasants health increased -Peasants damage increased with and without forged blades -Rohirrum health increased -Rohirrum damage increased with and without forged blades -Yeoman build cost decreased Rohan Building changes: -Farm now costs 300 Rohan Hero changes: -Theoden experiance needed for level 3 and 4 increased -Theoden damage increased -Eowen build time decreased -Eomer build cost reduced -Gimli leap attack damage increased ===================================================================== Gondor Unit Changes: -Knight build cost increased -Knight build time decreased -Knights damage with and without forged blades increased -Tower Gaurd health and damage increased -Ranger damage increased -Trebuchet build cost decreased Gondor Building Changes: -Farm now costs 300 -Blacksmith build time increased -Satbles build time reduced -Workshop build cost reduced Gondor Hero Changes: -Faramir Wounding arrow damage increased -Boromir build cost reduced -Gandalf Lightening sword damage/range increased ================================================================== Mordor Unit changes: -Orc fighter build time reduced -Orc archer build cost increased -Troll build cost reduced -Soldier of Rhun health increased -Soldier of Rhun damage increased -Mumakil build cost reduced -Mumakil health increased -Mumakil charge attack increased -Mumakil damage increased Mordor Structure Changes: -Slaughter house now costs 300 -Furnace now costs 300 -Orc pit build cost reduced -Haradrim Palace build cost reduced -Mumakil Pen build cost reduced -Seigeworks build cost reduced Mordor Hero changes: -Nazgul build cost reduced -Nazgul build time reduced -Witchking build cost reduced -Gollum damage increased ================================================= Isengard Game Setting Changes: -Moved Uruks Sacrifce button up -Moved Wargs Howl button up Isengard Unit Changes: -Uruk Fighter build time increased -Uruk Fighter cision decreased -Uruk Fighter health increased -Uruk Fighter damange increased -Uruk Fighter upgrades damage increased -Uruk Pikeman build time decreased -Uruk Pikeman vision increased -Uruk Pikeman health decreased -Uruk Pikeman damage decreased -Uruk Pikeman porcupine damage increased -Uruk Crossbow build cost reduced slightly -Uruk Crossbow build time slightly increased -Uruk Crossbow vision decreased -Uruk Crossbow fire arrows damage increased -Warg Raider build cost reduced -Warg Raider build time increased -Warg Raider damage increased -Warg Raider pre attack delay and inbetween attack delay have been decreased -Warg Raider damage increased -Warg Raider upgrade damage increased -Beserker cost increased -Beserker build time increased -Beserker health decreased -Beserker damage signifincantly increased -Battering Ram build time decreased -Battering Ram health increased -Ballista build cost reduced -Ballista health increased -Ballista damage increased -Explosive Mine build cost reduced -Explosive Mine build time increased -Explosive Mine vision increased -Seige ladder build time reduced Isengard Building Changes: -Seigeworks build cost decreased -Uruk Pit build time increased -Warg Pit build cost reduced -Warg Pit build time increased Isengard Hero Changes: -Saruman build cost reduced =============================================================== BFME Custom Edition v2 Changelist by Digz ============================================================== Heroes: Theoden Health and Damage increased, Exp needed to gain levels decreased slightly Aragorn, Legolas and Gimli prices reduced and health increased Eomer and Eowyn prices decreased, damage and health increased Lurtz, Saruman health and damage increased Faramir and Boromir health and damage increased Nazguls and Witchking price decreased Stats: A mounted hero now takes only 40% damage from normal soldiers e.g peasants Other: Rohan Charge now lasts longer and damage increased to 250% from 200%
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