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We are pleased to announce the release of patch version 1.01 for The Lord of the Rings, The Battle for Middle-earth. In order to install the patch, you must start up the game, and log online through our multiplayer feature. The patch should then automatically install into your game.
Added new multiplayer maps
Northern Ithilien, The Black Gate, Eaves of Fangorn
Added Buddy List Communicator
By hitting Ctrl+Enter anywhere in the online menu, even in an online match, you can bring up the new communicator. This utility will let you add, remove, and chat with users that you choose to make your friends.
Quick match tweaks
1v1 matches are now limited to 1v1 maps, and 2v2 matches are now limited to 2v2 maps2v2 maps will no longer be able to played in 1v1 matches, and 3v3 maps will no longer be able to played in 2v2 matches
Drummer Troll now recharges health when it reaches level 2
The damage radius for the Mordor Catapult’s skull upgrade has been increased
Ents now take more damage from slash and pierce attacks
Single Player Campaign Fixes
Osgiliath – Eye of Sauron is not halted when attempting to cross the center of level’s three bridges from either side
Minas Tirith – destroying the Citadel on the second level of Minas Tirith will no longer destroy all your farms
Good Amon Hen - you begin the map with all the heroes under your control and the second half of the map will now load
Evil Cair Andros – If you beat this mission and then load a Living World save immediately after Osgiliath, unavailable maps will no longer be available
Siege Towers can no longer path find to the top of the second level castle walls at Minas Tirith
Bonus objective “Ensure Treebeard survives” can now be completed if Treebeard is revived
In the single player campaign, neutral base sites are no longer visible through fog of war
Skirmish / Multiplayer Fixes
Eye of Sauron can now move through castle walls
In a skirmish match a Cave Troll will now engage the player or AI
Cavalry banner units no longer kill infantry instantly when trampling over them
Ballistas no longer get stuck in multiplayer map Emyn Arnen if an Isengard Seigeworks is built in the center outpost on the top right plot
Game no longer freezes when hitting escape key and pressing either the mouse scroll wheel or right mouse button as camera begins to spin when the player wins a map
Units and Heroes will now gain rank points for destroying a Gondor Marketplace
Resources can now be gained from splash damage kills
Horse mounted units no longer get caught on top of castle walls when a castle is being built
Gondor player can no longer create two Gandalfs
Player can no longer gain endless amounts of resources by exploiting the “Rebuild” function of a destroyed citadel
World Builder Fixes
Fixed runtime error when exiting World Builder
Worldbuilder no longer crashes when setting the map size too high
Worldbuilder no longer crashes when the Grove button is used
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