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Another Tzunami skin from his 100% Reality series
Readme File: this is a realistic version of a SBD used on the carrier CV-6 USS Enterprise, which was used in Bf1942. I do my best to make this SBD full realistic, but sometimes there are problems with mirrored textures, so i cant use numbers on the sides. Enjoy it, Tzunami TO USE THESE FILES ==================== To use these files in the Retail version, you'll need Moseley's RFA Extractor to unpack the Refractor Flat Archive (textures.rfa). If you haven't already, download it at http://www.bf1942.com or http://www.bf1942central.com Note: RFA Extractor requires Microsoft's .net Framework update to run. Download it at: http://download.microsoft.com/download/.netframesdk/Redist/1.0/W98NT42KMeXP/EN-US/dotnetredist.exe Note: After installing the .net Framework (SDK) you may need to download the msvcr70.ddl and mscoree.dll files. Get 'em at: www.dll-files.com , unzip and copy to your Windows/system folder. ========================= EXTRACT THE RFA ARCHIVE ========================= Use RFA Extractor to uppack your "Archives/textures.rfa" file to the main game directory "C:\Program Files\EA GAMES\Battlefield 1942" RFA Explorer will automatically create the "texture" folder when you unpack. Remove the original textures.rfa archive to a safe place outside the Battlefield 1942 directory. You should now have the following directory structure: AdminTool Archives cache eReg Logs Movies MultiplayerServers Music save Settings texture ======================== EXTRACT THE .DDS FILES ======================== Extract the included .dds files from the .zip archive to "C:\Program Files\EA GAMES\Battlefield 1942\texture\Pacific". * Overwrite the existing textures or move them to a safe location prior to extracting these files. Run the game!
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