100% Reality "SBD Dive Bomber" Skin

Another Tzunami skin from his 100% Reality series

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File Description

Another Tzunami skin from his 100% Reality series

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Readme
Readme File: 
this is a realistic version of a SBD used on the carrier CV-6 USS Enterprise, which was used in Bf1942. I do my best to make this SBD full realistic, but sometimes there are problems with mirrored textures, so i cant use numbers on the sides.
Enjoy it, Tzunami

TO USE THESE FILES 
==================== 

To use these files in the Retail version, you'll need Moseley's RFA Extractor to unpack the Refractor Flat Archive (textures.rfa). 

If you haven't already, download it at http://www.bf1942.com or http://www.bf1942central.com 

Note: RFA Extractor requires Microsoft's .net Framework update to run. 

Download it at: 
http://download.microsoft.com/download/.netframesdk/Redist/1.0/W98NT42KMeXP/EN-US/dotnetredist.exe 

Note: 
After installing the .net Framework (SDK) you may need to download the msvcr70.ddl and mscoree.dll files. Get 'em at: www.dll-files.com , unzip and copy to your Windows/system folder. 

========================= 
EXTRACT THE RFA ARCHIVE 
========================= 

Use RFA Extractor to uppack your "Archives/textures.rfa" file to the main game directory "C:\Program Files\EA GAMES\Battlefield 1942" RFA Explorer will automatically create the "texture" folder when you unpack. 

Remove the original textures.rfa archive to a safe place outside the Battlefield 1942 directory. 

You should now have the following directory structure: 

AdminTool 
Archives 
cache 
eReg 
Logs 
Movies 
MultiplayerServers 
Music 
save 
Settings 
texture 

======================== 
EXTRACT THE .DDS FILES 
======================== 

Extract the included .dds files from the .zip archive to 
"C:\Program Files\EA GAMES\Battlefield 1942\texture\Pacific". 

* Overwrite the existing textures or move them to a safe location prior to extracting these files. 

Run the game! 

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Tzunami


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Registered 14th June 2002

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