The 100%_reality_tiger_africa.zip file you have requested: Battlefield 1942 / Vehicles / 100% Reality "Tiger" Skin - 824KB is not available. Perhaps try browsing all files for the game Battlefield 1942 and upload any files you want to share or are missing.
We are calling on our community to help submit files that were previously hosted on GameFront / FileFront but are now missing.
If you have this file, please upload it using the form below (please ensure the filename and filesize match) and we shall do the rest.
Tzunami is at it again with this 100% reality tiger skin
Readme File: This is a realistic version of a Tiger 1 Tank of the Waffen SS sPzAbt 501 comes to Africa 1942. The tiger is paited with one of the standard colors of the DAK named RAL 7008 (gray-green). Standard color 1941 was RAL 8000 (yellow-brown) with 1/3 RAL 7008 over it, on 1942 Standard was RAL 8020 (Sand-brown) and RAL 7021 (dark-gray), but the DAK did not have enough colors, so the colours were used after availability. .DS_Store file is not needed and can be deleted Enjoy it, Tzunami TO USE THESE FILES ==================== To use these files in the Retail version, you'll need Moseley's RFA Extractor to unpack the Refractor Flat Archive (textures.rfa). If you haven't already, download it at http://www.bf1942.com or http://www.bf1942central.com Note: RFA Extractor requires Microsoft's .net Framework update to run. Download it at: http://download.microsoft.com/download/.netframesdk/Redist/1.0/W98NT42KMeXP/EN-US/dotnetredist.exe Note: After installing the .net Framework (SDK) you may need to download the msvcr70.ddl and mscoree.dll files. Get 'em at: www.dll-files.com , unzip and copy to your Windows/system folder. ========================= EXTRACT THE RFA ARCHIVE ========================= Use RFA Extractor to uppack your "Archives/textures.rfa" file to the main game directory "C:\Program Files\EA GAMES\Battlefield 1942" RFA Explorer will automatically create the "texture" folder when you unpack. Remove the original textures.rfa archive to a safe place outside the Battlefield 1942 directory. You should now have the following directory structure: AdminTool Archives cache eReg Logs Movies MultiplayerServers Music save Settings texture ======================== EXTRACT THE .DDS FILES ======================== Extract the included .dds files from the .zip archive to "C:\Program Files\EA GAMES\Battlefield 1942\texture\Africa". * Overwrite the existing textures or move them to a safe location prior to extracting these files. Run the game!
There are no comments yet. Be the first!