21st Panzer Division Hanomag

This is a historically accurate depeiction of a Hanomag used by the 21st Panzer Division, which was headed by Rommel. This particular...

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This is a historically accurate depeiction of a Hanomag used by the 21st Panzer Division, which was headed by Rommel. This particular one is from the Afrika Korps and has the insignia of the 3rd Recce(reconnaissance) Battalion that was made up of light and heavy armoured vehicles.

This is version has no changes, apart from the fact that i have included a missing file from the first release. sorry for the inconvenience.

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***** 21st Panzer Division Hanomag *****
****************************************
+------------------------------------------------------------+
by Orbis Factor
email: orbisfactor@hotmail.com
web: http://ephargy.bazahr.com/orbisfactor/
+------------------------------------------------------------+


This is a historically accurate depeiction of a Hanomag used by the 21st Panzer Division, which was headed by Rommel. This particular one is from the Afrika Korps and has the insignia of the 3rd Recce(reconnaissance) Battalion that was made up of light and heavy armoured vehicles.

This is version has no changes, apart from the fact that i have included a missing file from the first release. sorry for the inconvenience.

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=|Installation|=
If you have Merciless Creations TextureSets installed, all you have to do is copy the .dds files to the following map folders;

Battleaxe
Gazala
El Alamein
Tobruk



If you dont have Merciless Creations TextureSets installed, you will have to use the following method (replaces the skin for the Italians on all maps with the Italians on them);

To use these files in the Retail version, you'll need Moseley's RFA Extractor to unpack the Refractor Flat Archive (textures.rfa).

If you haven't already, download it at http://www.bf1942files.com

Note: RFA Extractor requires Microsoft's .net Framework update to run.

Download it at:
http://download.microsoft.com/download/.netframesdk/Redist/1.0/W98NT42KMeXP/EN-US/dotnetredist.exe

Note:
After installing the .net Framework (SDK) you may need to download the msvcr70.ddl and mscoree.dll files. Get 'em at: www.dll-files.com , unzip and copy to your Windows/system folder.

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EXTRACT THE RFA ARCHIVE
=========================

Use RFA Extractor to uppack your "Archives/texture.rfa" file to the main game directory "C:\Program Files\EA GAMES\Battlefield 1942" RFA Explorer will automatically create the "texture" folder when you unpack.

Remove/Rename the original texture.rfa archive to a safe place outside the Battlefield 1942 directory.

You should now have the following directory structure:

AdminTool
Archives
cache
eReg
Logs
Movies
MultiplayerServers
Music
save
Settings
texture <-- Here's your new folder

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EXTRACT THE .DDS FILES
========================

Extract the included .dds files from the .zip archive to
&quot;C:\Program Files\EA GAMES\Battlefield 1942\texture&quot;.

* Overwrite the existing textures or move them to a safe location prior to extracting these files.
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Thank you for downloading this skin.
All comments, either criticism/constructive criticism/request, are welcome.

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Orbis Factor


50 XP


Registered 15th March 2003

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