Gleeman's done it again, this time on Midway :). Gleeman has modified Midway to include more airplanes, and everyone's favorite, the B17! Now the battle in the air will be as important, if not more important, than the battle at sea. Full details can be found in the readme. You may experience some framarate problems though, as lots of planes take up lots of computer power. All in all, a great alteration :)
hello. I do not know how to express my thanks. gleeman's taken advantage of the available Make RFA utility from Moseley and turned the file into an easy to install rfa, hopefully saving a lot of people out there from installation headaches. Installation Instructions - what folder your file is supposed to be extracted into. place the objects_100.rfa file in your \archives folder place the aircraftwake_100.rfa file in your \archives\bf1942\levels folder place the omaha_beach_100.rfa file in your \archives\bf1942\levels folder place the wake_100.rfa file in your \archives\bf1942\levels folder objects_100.rfa maked a 'respawn' USarmy B17 and several Axis Aircraft on Shokaku with several Allied Aircraft on Enterprise. , Jeeps have a mounted browning/mg42 on back. , Zero,Corsair have a mounted Rokets. , 'respawn' LCVP ( by omaha_beach ) . object_100.rfa do all map rule change. you can challenge "Midway" aircraftwake_100.rfa is added a 'respawn' USarmy B17 and several Allied Aircraft on Airfield. ,B17 spawn point fixed. existing WAKE.rfa & WAKE_100.rfa file is not delete,keep you. wake_100.rfa have a common aircraftwake_100.rfa file. but wake_100.rfa is ORIGINAL "WAKE ISLAND" change only singleplay and coop. omaha_beach_100.rfa is added a 'respawn' USnavy LCVP. deleted a "fletcher" USnavy Destroyer Ship. omaha_beach_100.rfa is ORIGINAL "OMAHA BEACH" change only singleplay and coop. - * object_100.rfa interfere in original 16 map can't multiplay. wake_100.rfa & omaha_beach_100.rfa interfere in multiplay coop. but, not interfere in ctf,conquest mode. - Gleeman [email protected]
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