File Description
The Battle of OooItis has been based in a medium sized arena with a very high altitude terrain, Split in two main sections with an equal distribution method, Battle of OooItis results for a Furious King of the Hill style Battle. The action areas have been designed for instant playability and knowledge of the terrain at a quick glance. Designed with full balanced sides for Gameplay and Spawns, Teams will be able to Battle it out hard and progress through the spawns up the hill and conquer there opponents, High Quality Visuals with full high output Render with several AA passes have again been used to keep to the Standard of Perfectionist and the Refractor2 Engine, Battle of OooItis should be a great addition in its own genre.
Readme
Perfectionist Custom Level Design - Custom Levels for Battlefield 1942 MAP #2 Battle of OooItis - http://www.planetbattlefield.com/perfectionist OVER 30 SCREENSHOTS and DEVELOPMENT SHOTS of OooItis on Website Title : Map #2 Battle of OooItis - NEW CUSTOM LEVEL Date : March 12th 2003 Author : Perfectionist Custom Level Design - Perfectionist (Mr_Perfect Blueyonder UK) Email Address : Submit @ Website Website : http://www.planetbattlefield.com/perfectionist Forum : www.battlefield1942.co.uk/forums -General Mapping and Editing- ( 4 Total Forums ) Description :KOH STYLE ACTION !!! ------------------------------------------------------------ Download Mirror - Please Host this and get in contact for your links/affiliate to be added via PCLD - Thank You Downloads Section on Site ------------------------------------------------------------- Installation Notes One Single Rfa Extract Battle_of_Oooitis.rfa into your Battlefield1942/mods/bf1942/archives/bf1942/levels folder Battle of OooItis will now be in your Levels Collection ------------------------------------------------------------- Gameplay Information Game type : Conquest,Capture the Flag Players : 8-16, 16-32, 32-64 Vehicles : Variety, Land, Visual Range only Single player : No Weapons : Fully Authentic Battlefield 1942 Weapons/Objects/Materials The Battle of OooItis has been based in a medium sized arena with a very high altitude terrain, Split in two main sections with an equal distribution method, Battle of OooItis results for a Furious King of the Hill style Battle. The action areas have been designed for instant playability and knowledge of the terrain at a quick glance. Designed with full balanced sides for Gameplay and Spawns, Teams will be able to Battle it out hard and progress through the spawns up the hill and conquer there opponents, High Quality Visuals with full high output Render with several AA passes have again been used to keep to the Standard of Perfectionist and the Refractor2 Engine, Battle of OooItis should be a great addition in its own genre. Many thanks to all who downloaded Bilston "if you did ?" if not go find the Downloads section on the PCLD Website. Enjoy Enjoy Enjoy ------------------------------------------------------------- Named Credits Founder,Developer,Construction, : Perfectionist aka Mr_Perfect Director of S.O.P : Knocka aka Mr_Knocka Graphical Artist Work : Banton aka Mr_Banton Gamers/Testers : Mr_Perfect : Mr_Knocka : Mr_Banton : Mr_D : Mr_Mbil : Mr_Till : Mr_Tune : Mr_Staggy : Mr_Tomo : Mr_Sweep : Mr_F : Mr_T : Mr_Pidge : Mr_Tickle : Mr_Spills : Mr_Ste : Mr_Ringpull : Mr_Turkish Special Thanxs : Moseley - RFA TOOLS and Rexman -PLUGINS AND TOOLS AND CONTINOUS SUPPORT (Full compliment of Rexmans tool On PCLD Website and Linkage to The Rexman OVER 30 SCREENSHOTS and DEVELOPMENT SHOTS of OooItis on Website ------------------------------------------------------------- Perfectionist MR_PERFECT BY UK Perfectionist Custom Level Design http://www.planetbattlefield.com/perfectionist ""If you Host this File, Please contact me @ this Email [email protected] ""if you can Host Battle of OooItis on a Multiplayer Server Please Contact me on the above address
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