A few minutes later than annouced we now release the patch 2.6 for BF1918. Unfortunately we noticed an online-gaming bug with "Battleaxe" which we couldn't fix in a few hours. But as we said, this won't be the last patch.
Battlefield 1918 v2.6 Patch Changelog: - Fixed bug where user would be invincible if he were using a stationary machine gun post. - Vickers 360 machine gun now works at the correct angle of rotation. - Missing textures have been added. - Missing map descriptions have been added. - Map: Battle of Mons, the flag capture point is back at the church tower. - Map: Battle of the Vosges, flying objects fixed, mortar added, underground spawnpoints fixed. - Map: Battleaxe, Once more Germans vs British, static objects added,height map imported, parabellum substitute to MG15, vehicles now similar to the fighting nations. - Map: Bocage, balloon flags readded, trees with leafs again. - Map: Carriere, fly objects fixed, munition support improved, map name changed to HillBilly2 again. - Map: Champ de Feu, base flags can only be capped with two people now. - Map: Desert Winds, swapped spawns bug fixed. - Map: La Grand Bataille, thumb nail added. - Map: Langemarck, grey textures fixed, sandhill brown again. - Map: Mont Kemmel, spawn point roulette fixed, missing bunkers added. - Map: Nebelberg, barb wire at hill is once more transparent, trees with leafs again. - Map: Nuit Dorage, made a night map again. - Map: Sere de Riveres, flying objects fixed, missing leafs on trees fixed. - Map: Tobruk 1918, height map re-imported, Germans arise again in desert camo. - Map: Toska, object spawns re-added. - Map: Villers, missing leafs added back to trees.
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