There has been a significant number of changes in this release. Here are a few pictures and some information from the included readme file.
1) A new historically accurage armour/damage modelling system. Each vehicle now has its historically correct armour and gun power. Be aware that the sides of tanks in real life are frequently much more vulnerable than the front (and sometimes more than the rear). 2) Incorporation of the latest version of the RealPlane mod by Psychoslaphead. The most obvious change is that fighter aircraft now have cannons as secondary armament instead of bombs. Other changes improve aircraft flying and dogfighting by bots. 3) New aircraft: JU52 (Gazala), Lancaster (OMG, El Alamein & Gazala), Me262 (Bocage) and JU88A (El Alamein & Bocage). 4) New small-arms/hand weapons from the Weapons of War mod team: Sten for British medic PPsh41 for Russian medic Type 100 SMG for Japanese medic Katana sword for all Japanese classes 5) New German, Russian and Hungarian vehicles (ready for upcoming Hungarian maps): Jagdpanther tank destroyer (Bocage) Sturmgeschutz IIIG assault gun (El Alamein & Bulge) IS-2 heavy tank (Berlin) Turan tank (Kursk) Zrinyi assault gun (Kursk) Nimrod anti-aircraft tank (Kursk) 6) New version of the Operation Market Garden map - Allied forces are now British (British tanks, Spitfires, Lancaster and even British bots). They have to break through an '88' screen to reinforce those holding the Arnhem bridge. 7) New soldier skins: British and German desert skins, US Pacific skin, and US snow skin (Battle of the Bulge). 8) New vehicle skins: King Tiger, Panther, Tiger, and others. 9) 1.45 support for official BG42 maps (e.g. Operation Citadel) and BG42 map conversions (Battle of Britain and Operation Barbarossa).
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