Hey Soldiers! You've been waiting for Battlefield 1918 well here it is! Sorry if it was late. Great Job Bf1918 Dev Team and Good Luck on other mods! Happy Fragging Everyone!
Changelog from Version 1.30 to Version 1.45: Players and weapons: Chauchat and MG 08/15: updated and reballanced New playerclass: Officer New grenades for French Pioneer All weapons: new rangebased damage system All weapons: shorter reloadtimes for singleshots, longer reloadtimes for magazine change K88 and Berthier included as weapons for Pioneer class New playerclass for special occasions: Combat Patrol Pickelhaube and French Officers cap included Geballte Ladung: new explosion Sound: Whissle for Officer class included New sounds for French Pioneer grenades MG 08/15: sound updated Chauchat: sound updated PomPom: sound updated Geballte Ladung: sound updated Vehicles: Albatros CIII included Breguet B14 B2 with two skins included Wreck lifespan made longer Hitpoints on tanks slightly increased Artillerybattery with five guns included LeBaudy artillery function greatly improved Fieldguns: weight changed Respawntimes of all tanks decreased PomPom rate of fire increased and damage decreased All guns and mortar projectiles: new physically correct flightpath Airplanebombs: new physically correct rate of descent Grenades: several explosioneffects changed Wrecks: new wrecks for several vehicles Collisions: several fixes Airplanes vs tanks/armoured cars: kamikaze made useless, landinggear bug fixed Zeppelin handling improved, hitpoints increased Zeppelin L30: bombdamage changed Zeppelin L30: two more MG's included Aitrplane collisiondamage on zeppelin fixed Wheeled vehicles: new physics and front wheel drive Barrage balloons with collisionmodel included FT-17: new icon for turnable turret Several vehicles: agility changed Maps: Bocage: Albatros CIII and Breguet B14 B2 included Vitry: updated Nebelberg: new map Langemarck: flagbugs fixed Chemin de Dame: French 155er included Mount Kemmel: updated Aubee de Soiree: updated Kursk: updated and for BF1918 adapted Toska Airbattle: ticketcount adapted, co-op included, barrage balloons included Hillbilly2: Map updated Nuit d'Orage: thunder sound fixed Sere de Riveres: slightly updated Champ de Feu: updated, bridges fixed, artilleriebattery with five guns included New briefings for all maps Others: Sniper: with the changes to all guns, the damage is now calculated through the range, so the Sniper now does less damage over greater distances Overall ballancing and improvements Backupfiles removed
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